Black Mesa Developer Chon Kemp, who we previously interviewed about his work on the upcoming Surface Tension Uncut update, has released the cut chapters of Black Mesa’s On A Rail chapter as a free mod for the Steam version of the game.
Articles tagged with 'Steam Workshop'
The good people of Crowbar Collective have given us at LambdaGeneration an exclusive in-depth look at Black Mesa’s first new major multiplayer update since the game’s stand-alone release on Steam, codenamed the Crossfire Update.
There’s something strange going on over at BlackMesaSource.com.
The website for the highly anticipated Half-Life recreation modification, Black Mesa, started showing a mysterious video the other day of an analogue TV filled with color bars, which is directing viewers to a some sort of countdown clock.
Update: It appears that the Black Mesa Workshop is now publicly live and a new map ‘dm_tension’ has also been added. Earlier this week we also saw a strange countdown appear on the Black Mesa website, could this be part of whatever they are about to announce?
Several multiplayer levels from the popular Black Mesa modification may have just been leaked thanks to a glitch on the Steam Workshop.
Valve have decided to revoke the ability for users to sell paid mods on the Steam Workshop after the feature received a negative reception from the gaming community.
On April 23rd, Valve dropped a bombshell when they announced that community contributors on the Steam Workshop could now put a price tag on their mods. This announcement, however, came as a bit of a shock to much of the community, with many people being in disagreement with the new feature. In this article we take a look at how the community responded to the move.
Valve is now offering mod makers the opportunity to sell their work on the Steam Workshop, allowing community content creators to earn an income from third-party mods, items and maps.
With an increasing number of spam and phishing attacks carried out on Steam users, Valve have decided to implement a new account policy in the hope that it will mitigate the situation.
With Steam’s 125 million active accounts, it shouldn’t be that much of a surprise that Valve is interested in the physical realm of hardware.