[UPDATE: Credit to Leveraged and Air – turns out the great Michael Abrash, who was recently hired by Valve, has been spearheading the development of wearable computing tech… inside Valve itself. I don’t know about you, but if you ask me, that’s next-gen hardware right there. He wrote a full, official blog post about the whole thing, and way more, on his Valve blog – check it out.]
While those pesky rumors of Valve building their own hybrid PC-console Frankenstein thing have been at least somewhat dispelled, the possibility of Valve starting to release their own hardware still remains likely. Whether it’s a hat robot for your living room, or a game controller using bio-metric technology to tailor the game experience to your emotions and sensations – or, hell, maybe they might be doing a Steam Box after all. Valve certainly has the funding to pull it off.
What they might not have at this particular point in time are enough developers with which to pursue large-scale hardware development. But of course, anyone who gets an invitation for a job interview at Valve is going to accept it so quickly, they’ll manage to get hired, shortly before their head pops off due to joy. That’s just how it works.