We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Explore the Year 3000 in New Half-Life 2 Mod 'From Earth'

From Earth is a new sci-fi themed Source engine modification. The game recently came out on Steam as a free mod for Half-Life 2, and so far, it has received a positive response from the community.

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Interview: A glimpse into the rain soaked dystopian future of G-String

Source Interview: A glimpse into the rain soaked dystopian future of G-String

G string is one of those mods that leaves a lasting impression after you play it. The world you are thrown into is so compelling and rich that at times I found myself just sort of standing there in an open street as the polluted acid rain slowly ate away at my health, just basking in this hopelessly depressing cyberpunk dystopia laid out before me. G string manages to take elements of cyberpunk from films such as Blade Runner and Ghost In The Shell and splice it with the feeling of abandonment and hopelessness I felt while playing Stalker : Shadow of Chernobyl. Together it is a very potent mix.

Revisit City 17 Like Never Before with ‘Half-Life 2: Update’, Coming Free to Steam on March 27th

Half-Life Revisit City 17 Like Never Before with ‘Half-Life 2: Update’, Coming Free to Steam on March 27th

A little over four years ago, we wrote an article to announce that version 2.0 of a little community-made ‘mod’ going by the name ‘Half Life 2: Update‘ had been released in response to Valve’s infamous 2010 Mac update that brought a weak implementation of HDR (High Dynamic Range) to Half Life 2 and an insane number of crippling bugs.

Half Life 2: Update fixed many of those bugs – unofficially – and enhanced many of the HDR effects in the vanilla game and just today, the lead developer Filip Victor has announced that the third and final iteration will be released for free on Steam this Friday, March 27th.

The Many Faces of Half-Life: Uplink

Half-Life The Many Faces of Half-Life: Uplink

The original Half-Life’s hype train first started rolling when an early demo of the first few chapters of the game, known as “Half-Life: Day One”, only meant for distribution with graphics cards, was leaked to the internet.

Immediately, gamers got fired up, and eventually, the game was released in November 1998.

However, there is another demo, an official one this time, not too many people remember. Released after the official game, Half-Life: Uplink is an underrated demo featuring some great levels that didn’t make it in the final game.

Absolute Beginners’ Guide to Source Mapping

Source Absolute Beginners’ Guide to Source Mapping

Welcome to the first of our new Modding & Development Tutorials. In this installment we’ll help you take your first steps into creating a map in Valve’s Source SDK.

Creating levels can be challenging, fun and very rewarding (albeit sometimes frustrating) and you will be able to release your creations to thousands of players worldwide.

Interview with INFRA Developer Oskari Samiola + 30 Copies to Giveaway!

Source Interview with INFRA Developer Oskari Samiola + 30 Copies to Giveaway!

We recently covered the launch of INFRA – A new Source-based puzzle-adventure game.

Oskari Samiola, the lead developer of Infra and founder of Finnish game studio Loiste Interactive agreed to do an interview with LambdaGeneration to talk about the game and its development.

We will also be giving away 30 copies of Infra, details about this at the end of the article.

In addition, Oskari and his team have funded LambdaGeneration’s web hosting costs for the month, we gave them a shoutout in our sidebar to say thanks!

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