We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Explore the Year 3000 in New Half-Life 2 Mod 'From Earth'

From Earth is a new sci-fi themed Source engine modification. The game recently came out on Steam as a free mod for Half-Life 2, and so far, it has received a positive response from the community.

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Interview with INFRA Developer Oskari Samiola + 30 Copies to Giveaway!

Source Interview with INFRA Developer Oskari Samiola + 30 Copies to Giveaway!

We recently covered the launch of INFRA – A new Source-based puzzle-adventure game.

Oskari Samiola, the lead developer of Infra and founder of Finnish game studio Loiste Interactive agreed to do an interview with LambdaGeneration to talk about the game and its development.

We will also be giving away 30 copies of Infra, details about this at the end of the article.

In addition, Oskari and his team have funded LambdaGeneration’s web hosting costs for the month, we gave them a shoutout in our sidebar to say thanks!

Interview: A glimpse into the rain soaked dystopian future of G-String

Source Interview: A glimpse into the rain soaked dystopian future of G-String

G string is one of those mods that leaves a lasting impression after you play it. The world you are thrown into is so compelling and rich that at times I found myself just sort of standing there in an open street as the polluted acid rain slowly ate away at my health, just basking in this hopelessly depressing cyberpunk dystopia laid out before me. G string manages to take elements of cyberpunk from films such as Blade Runner and Ghost In The Shell and splice it with the feeling of abandonment and hopelessness I felt while playing Stalker : Shadow of Chernobyl. Together it is a very potent mix.

Community Spotlight: Half-Life Mobile

Half-Life Community Spotlight: Half-Life Mobile

Welcome to the first Community Spotlight on LambdaGeneration!

To start off, we have chosen a small project from the community known as “Half-Life Mobile”. As the name may suggest, the project is an attempt to bring Half-Life to the mobile platform.

It’s an amazing effort which combines the experience of Half-Life with the technical potential of the modern smartphone.

Peeling Back the Layers – Looking at Maps Differently

Source Peeling Back the Layers – Looking at Maps Differently

Many of us will have played through most of Valve’s titles and enjoyed them. When we’re wrapped up in the action or the story however, the rules of the game we’re playing are almost invisible to us.

As a level designer it often pays to take a step back and look at the purpose of the content of a level. Why things are placed where they are, what do they add to the gameplay and what can we learn from them.

Half-Life RTS Lambda Wars Hits Steam

Half-Life Half-Life RTS Lambda Wars Hits Steam

So far, the adventures of Gordon Freeman have always been told from a first-person perspective (and should probably stay that way). But the Half-Life universe is full of opportunities, and who could pass on the chance of taking a bird’s eye view to command an army of resistance fighters or order a barrage of headcrab shells? Lambda Wars is a real time strategy game that makes all this possible.

Recently released source mod “Underhell” is a bit good!

Source Recently released source mod “Underhell” is a bit good!

Hello and welcome to the freshly relaunched LambdaGeneration.com! I am Darren “Daz” Weekes and I love talking about level design in games, so much so in fact that I’ve been doing it on my youtube channel for over a year now focusing on the Half-Life and Quake series of games. My videos aim to entertain and perhaps educate people on the design process behind game levels, so if you’ve ever had an urge to design your own level for a Half-Life title then hopefully I can provide that first stepping stone into the nebulous space that is game design. That’s quite enough about me because today I have something quite special to share with you…

Community Spotlight: Gamma Energy

Portal Community Spotlight: Gamma Energy

“Gamma Energy” is a mod for Portal which revisits the troubles of Aperture Science.

Originally released in 2010 by Christopher Dollard, the mod contains almost 30 Test Chamber levels which each feature unique and intricate puzzles, complete with turrets, acid pools and lazers.

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