LambdaGeneration Community Join our new Community Platform — Share Half-Life news and community content. Built by fans, for fans.
We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Explore the Year 3000 in New Half-Life 2 Mod 'From Earth'

From Earth is a new sci-fi themed Source engine modification. The game recently came out on Steam as a free mod for Half-Life 2, and so far, it has received a positive response from the community.

Read the full article

Advertisement

Don't Miss...

Revisit City 17 Like Never Before with ‘Half-Life 2: Update’, Coming Free to Steam on March 27th

Half-Life Revisit City 17 Like Never Before with ‘Half-Life 2: Update’, Coming Free to Steam on March 27th

A little over four years ago, we wrote an article to announce that version 2.0 of a little community-made ‘mod’ going by the name ‘Half Life 2: Update‘ had been released in response to Valve’s infamous 2010 Mac update that brought a weak implementation of HDR (High Dynamic Range) to Half Life 2 and an insane number of crippling bugs.

Half Life 2: Update fixed many of those bugs – unofficially – and enhanced many of the HDR effects in the vanilla game and just today, the lead developer Filip Victor has announced that the third and final iteration will be released for free on Steam this Friday, March 27th.

In Development: Mods to keep an eye on

Source In Development: Mods to keep an eye on

Have you ever heard anyone say that ‘such-and-such a mod’ is totally under recognized? There are plenty of talented designers out there, but what is really unfortunate is that many of them get completely unnoticed. Whether it be due to a lack of enough media to show, improper advertising, or simply just getting buried in the forums before anyone had a chance to check it out. In order for designers and developers to truly improve their craft, they need enough people to actually play their mods and give them some proper feedback. Let’s try and mend that, shall we?

City 17: Episode One Devs Release Assets to the Modding Community!

Source

Well, the holidays are finally over! It’s a new year and it’s about time to get back to reporting news…from last month. Better late than never I suppose. – You may remember a mod announced a couple years back called City 17: Episode One. If you don’t, feel free to check out their ModDB page. Since you’re clearly a mole person who’s been living under a rock. The developers strove to make a number of enhancements to the Source engine to offer a more visually enticing experience to compliment the mod’s atmosphere and nicely crafted gameplay.

An Extensive Review of Prospekt – The Good, The Bad and The Ugly

Half-Life An Extensive Review of Prospekt – The Good, The Bad and The Ugly

Prospekt is a single-player, stand-alone Source Engine game out now on Steam. Set in the Half-Life universe, players take on the role of corporal Adrian Shepherd, protagonist of Opposing Force. Revived from stasis, you are tasked with assisting Gordon Freeman with his trip to Nova Prospekt during the events of Half-Life 2.

Having released only last week, it is fair to say that Prospekt has already attracted a significant amount of criticism from the community. For the purposes of this review, we have chosen to take a systematic look at its strengths, and potential for improvement, in each of the key areas that apply to mods in general.

Please note, this review contains spoilers.

“MINERVA: Metastasis” Finally Polished Up, Re-Metastasized And Re-Released For Free Via Steamworks

Half-Life “MINERVA: Metastasis” Finally Polished Up, Re-Metastasized And Re-Released For Free Via Steamworks

The year was 2005 (you know it’s gotten bad when even 2005 has a quaint and nostalgic ring to it), and the first episode of a little Half-Life 2 mod series charmingly titled MINERVA: Metastasis was released. Metastasis itself only represented the first chapter in a planned MINERVA trilogy (the next chapter, Out of Time, never materialized, though creator Adam Foster isn’t afraid to hint at a possible return in the future), and it was a sequel to Foster’s earlier Half-Life 1 release, Someplace Else. Through exceptional level design, an intriguing narrative and remarkably well-paced gameplay, MINERVA was universally acclaimed and praised not just within the Half-Life community, but all around the greater gaming world.

The Metastasis “trilogy within a trilogy” concluded with the release of the last two episodes in October of 2007, and a year later, Foster began working at Valve, on a strange little game we used to call Half-Life 2: Episode Three. Since then, he’s done significant design work on Portal 2 (and god knows what that means about the aforementioned title), and presumably neglected little old MINERVA, which like many other HL2 mods, did not survive Valve’s May 2010 update for Mac support. Neglected, that is… until now!

Under the Radar 01: Maps and Mods You Might Have Missed

Source Under the Radar 01: Maps and Mods You Might Have Missed

It can be hard to keep track of things in the modding community. Unlike the multi-million dollar marketing campaigns of triple-A releases, us mappers have to rely on word-of-mouth or places like ModDB to have our creations discovered.

A result of this is that a lot of brilliant releases slip “under the radar” and fade into obscurity. To help rectify this, here is the first of what (we hope) will be a series of articles highlighting smaller maps and mods released recently which we think you should download and try out for yourself. They’re free!

Advertisement