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We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Explore the Year 3000 in New Half-Life 2 Mod 'From Earth'

From Earth is a new sci-fi themed Source engine modification. The game recently came out on Steam as a free mod for Half-Life 2, and so far, it has received a positive response from the community.

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Recently released source mod “Underhell” is a bit good!

Source Recently released source mod “Underhell” is a bit good!

Hello and welcome to the freshly relaunched LambdaGeneration.com! I am Darren “Daz” Weekes and I love talking about level design in games, so much so in fact that I’ve been doing it on my youtube channel for over a year now focusing on the Half-Life and Quake series of games. My videos aim to entertain and perhaps educate people on the design process behind game levels, so if you’ve ever had an urge to design your own level for a Half-Life title then hopefully I can provide that first stepping stone into the nebulous space that is game design. That’s quite enough about me because today I have something quite special to share with you…

DefendVille contains ten new Half-Life 2 Episode 2 levels where you defend Villes

Half-Life

There is truly no time to rest in the world of Half-Life 2 custom maps at the moment. The first 3×10 mapping competition (Ambushville) yielded nine levels for your enjoyment, now Defendville ups that number to ten!

The theme was again simple but with plenty of room for interpretation. Create a level in 10 days where the player defends a location, with a short prep time before the assault begins. Enjoy!

Defendville can be downloaded from PlanetPhillip right now for the cost of 60.4 Earth megabytes.

Make Your Source Maps Glow with Cubemaps and HDR

Source Make Your Source Maps Glow with Cubemaps and HDR

Is your map looking a little bit flat? Does it need that extra zing? Then High Dynamic Range can help you add that warm glow to your creation.

HDR is a subtle effect; a simple explanation is that is the effect of your eyes adjusting to a dark room after being in the bright outside. This means that darker areas will be darker initially, and will then rise to a brightness level more suited for interior gameplay. This dynamic balance of brightness adds contrast to your map, meaning an overall brighter and vibrant experience.

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