We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Explore the Year 3000 in New Half-Life 2 Mod 'From Earth'

From Earth is a new sci-fi themed Source engine modification. The game recently came out on Steam as a free mod for Half-Life 2, and so far, it has received a positive response from the community.

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An Extensive Review of Prospekt – The Good, The Bad and The Ugly

Half-Life An Extensive Review of Prospekt – The Good, The Bad and The Ugly

Prospekt is a single-player, stand-alone Source Engine game out now on Steam. Set in the Half-Life universe, players take on the role of corporal Adrian Shepherd, protagonist of Opposing Force. Revived from stasis, you are tasked with assisting Gordon Freeman with his trip to Nova Prospekt during the events of Half-Life 2.

Having released only last week, it is fair to say that Prospekt has already attracted a significant amount of criticism from the community. For the purposes of this review, we have chosen to take a systematic look at its strengths, and potential for improvement, in each of the key areas that apply to mods in general.

Please note, this review contains spoilers.

“MINERVA: Metastasis” Finally Polished Up, Re-Metastasized And Re-Released For Free Via Steamworks

Half-Life “MINERVA: Metastasis” Finally Polished Up, Re-Metastasized And Re-Released For Free Via Steamworks

The year was 2005 (you know it’s gotten bad when even 2005 has a quaint and nostalgic ring to it), and the first episode of a little Half-Life 2 mod series charmingly titled MINERVA: Metastasis was released. Metastasis itself only represented the first chapter in a planned MINERVA trilogy (the next chapter, Out of Time, never materialized, though creator Adam Foster isn’t afraid to hint at a possible return in the future), and it was a sequel to Foster’s earlier Half-Life 1 release, Someplace Else. Through exceptional level design, an intriguing narrative and remarkably well-paced gameplay, MINERVA was universally acclaimed and praised not just within the Half-Life community, but all around the greater gaming world.

The Metastasis “trilogy within a trilogy” concluded with the release of the last two episodes in October of 2007, and a year later, Foster began working at Valve, on a strange little game we used to call Half-Life 2: Episode Three. Since then, he’s done significant design work on Portal 2 (and god knows what that means about the aforementioned title), and presumably neglected little old MINERVA, which like many other HL2 mods, did not survive Valve’s May 2010 update for Mac support. Neglected, that is… until now!

Black Mesa: Source’s First Release Out On 14th September In Two Weeks, Will Not Include Xen

Half-Life Black Mesa: Source’s First Release Out On 14th September In Two Weeks, Will Not Include Xen

Update: This article has been updated with further information on the upcoming first release of Black Mesa: Source. Check it all out, within!


You may or may not know that the work I do, especially here, tends to demand some pretty crazy late night hours of me. Consequently, I might sleep in worse than Gordon Freeman himself (after all, we can all imagine why he was late for that faithful experiment).

And sometimes, it so happens that the universe itself will directly conspire against my sleepy ways.

Like now.

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