We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Explore the Year 3000 in New Half-Life 2 Mod 'From Earth'

From Earth is a new sci-fi themed Source engine modification. The game recently came out on Steam as a free mod for Half-Life 2, and so far, it has received a positive response from the community.

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Community Spotlight: Focalpoint

Half-Life Community Spotlight: Focalpoint

It has been over 15 years since Valve developed the GoldSrc engine. As a result of this, and the subsequent release of the Source Engine in 2004, there is an insane amount of community-created maps and mods out there, each showcasing amazing talent, ability and creativity.

We haven’t featured many modding projects yet on our weekly ‘Community Spotlight’ feature, so when it came to choosing a single project to feature, it was a difficult decision. However, even after completing so many different maps and mods over the years, there are always certain projects that stand out and Focalpoint by Dimitri Vujicic is certainly one of those.

Parallel Universes: 15 Years of Half-Life Modding

Half-Life Parallel Universes: 15 Years of Half-Life Modding

The year is 1998. A previously unknown group of game developers known as Valve Software has just released Half-Life. Of course it becomes an instant hit, entertaining a generation of gamers worldwide. But beyond that, buried away on the CD-ROM inside that ridiculously big cardboard game box is a program called “Worldcraft”. According to a note at the back of the instruction manual (remember those?) this program would allow fans to “create a replica of their garage or a fantastic alien world”. And create they did. With this tool, now known as Hammer, at their disposal, the possibilities have been almost endless. From Counter-Strike to Ricochet, from Black Mesa to deep space to World War II France, the community created a tidal wave of new adventures, far beyond what anyone might have anticipated. Fifteen years later, we show no sign of stopping.

The Many Faces of Half-Life: Uplink

Half-Life The Many Faces of Half-Life: Uplink

The original Half-Life’s hype train first started rolling when an early demo of the first few chapters of the game, known as “Half-Life: Day One”, only meant for distribution with graphics cards, was leaked to the internet.

Immediately, gamers got fired up, and eventually, the game was released in November 1998.

However, there is another demo, an official one this time, not too many people remember. Released after the official game, Half-Life: Uplink is an underrated demo featuring some great levels that didn’t make it in the final game.

How not to build a level in ten days – An Ambushville retrospective

Source How not to build a level in ten days – An Ambushville retrospective

As many of you may be aware, PlanetPhillip.com recently held the first of three planned mapping competitions, which would require level designers to create a map in ten days and feature the player being ambushed by enemy forces as the main attraction. “Build a map in ten days? How hard can that really be?” I naively asked myself. As it turns out it’s pretty damn hard! Let me tell you a story…

Mappers, start your engines! PlanetPhillip.com announces three new mapping competitions

Half-Life

It’s been a while since the last trio of “Ville” mapping competitions ended over at PlanetPhillip.com (Beginning, Middle and End Ville) and Phillip has been busy collecting feedback about the events and making changes to enhance future competitions. The competitions charge level designers with creating a single player Half-Life 2 level in a set time period which Phillip then packs up into a handy mod for everyone to download and play. The freshly announced 3×10 mapping competition, with three separate competitions running for ten days each, will start on the 11th October 2013. Details after the jump…

Could Portal Stories: Mel be the Best Portal Mod Yet?

Portal Could Portal Stories: Mel be the Best Portal Mod Yet?

Woah, it’s been a while, and there are a few releases in the world of modding for me to catch up on! While I may be a little late to the party, where better to start than by taking a trip into the darkest depths of everyone’s favourite scientific research establishment (sorry Black Mesa) in Portal Stories: Mel?

Black Mesa: Source’s First Release Out On 14th September In Two Weeks, Will Not Include Xen

Half-Life Black Mesa: Source’s First Release Out On 14th September In Two Weeks, Will Not Include Xen

Update: This article has been updated with further information on the upcoming first release of Black Mesa: Source. Check it all out, within!


You may or may not know that the work I do, especially here, tends to demand some pretty crazy late night hours of me. Consequently, I might sleep in worse than Gordon Freeman himself (after all, we can all imagine why he was late for that faithful experiment).

And sometimes, it so happens that the universe itself will directly conspire against my sleepy ways.

Like now.

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