We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Fan-Made Half-Life Comic 'A Place in the West' Launches Steam Greenlight Campaign

The fan-made Half-Life themed graphic novel, Half-Life: A Place in the West, recently launched a Greenlight campaign to bring the comic to Steam as a standalone application.

Read the full article

Advertisement

Don't Miss...

Fanart Friday #002

Other Fanart Friday #002

Man, I love Fridays. Not only is it the end of the week, it’s also when I get to share some awesome Fanart from you, the readers. Let’s get to it, shall we?

Half-Life and Portal Have Some Amazing Fancomics

Half-Life Half-Life and Portal Have Some Amazing Fancomics

Comics! Who doesn’t like comics? The Half-Life fanbase has created some fantastic material through the years. From 1998’s Walter’s World to the recent hit A Place in the West, we’ve compiled all of the creations that help document artists’ love for the Half-Life series. Maybe these can also help fill that Half-Life 3-shaped void in your soul.

Jack “Gauss” Monahan’s “Valve Portfolio”: Fantastical Visions Of The Half-Life Continuum

Half-Life Jack “Gauss” Monahan’s “Valve Portfolio”: Fantastical Visions Of The Half-Life Continuum

To call Jack “Gauss” Monahan a mapper or a modeller would be doing him and his skillset a grave injustice. He’s an artist, a game designer, and I can only assume, a few others. He occasionally posts his thoughts on his blog, Gausswerks: Design Reboot (as well as the Gausswerks forums), and his very own Twitter. Back in 2009, he served as the level design lead for the time-travelling cult hit Darkest of Days, and at the moment he’s cranking away on Animal Memory, an indie shooter of his own design, built on the Unreal engine.

He’s also a Valve enthusiast. He once did an excellent dissection of Left 4 Dead and TF2’s character designs, and long ago he created a delightful little design reboot of Half-Life, titled: “Doctor Ivan Just Won’t Die”. But we’re going to take a look at something he once cooked up way back in 2005 – a gallery of artwork and game designs based on the Half-Life 2 universe. These constitute his early “Valve Portfolio”, which represented a section of a larger job application he sent to Valve.

As you can tell from the enticing feature image, it looks really good. Well, let’s take a closer look, shall we?

Amazing Fan-Made Wheatley Model!

Portal

Portal’s coming out on February 9th, with all its high-tech dynamic lighting doodads and high-polygon models and all that stuff.

But already, the awesome Harry101 has made his own high-poly model of Wheatley himself!

Community Spotlight: The works of Chemical Alia

Half-Life Community Spotlight: The works of Chemical Alia

There has been a lot of impressive Valve-related art over the years, from the Team Fortress 2 propaganda contest to WillHelmKranz’s works on DeviantArt, and among them, Chemical Alia’s paintings have to be some of the most impressive pieces of fanart we’ve seen. In this community spotlight, editors ThePerson5 and Jeff share and discuss their favourite pieces of Chemical Alia’s artwork, and present an interview with her.

Advertisement