We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Fan-Made Half-Life Comic 'A Place in the West' Launches Steam Greenlight Campaign

The fan-made Half-Life themed graphic novel, Half-Life: A Place in the West, recently launched a Greenlight campaign to bring the comic to Steam as a standalone application.

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Spontaneous Generation: 15 Years of Half-Life Creations

Half-Life Spontaneous Generation: 15 Years of Half-Life Creations

Half-Life is now fifteen. Ok we already known that by now, right?

Throughout these 15 years the game has attracted quite a vast array of artists throughout many forms of artistic efforts. Half-Life has a very creativity community. As a result, there has been an overload of Half-Life fan-art and creations that has and is still being produced after all these years. Don’t believe us?

We wanted to share with you some of the amazing artwork and creativity from around the community that caught our eye over the past fifteen years. Like in all of our other compilations from our 15 Years of Half-Life celebration, we cannot cover everything under the sun and we have very likely forgotten or have not seen many other amazing things too. Please feel free however to remind us!

Community Spotlight: Spooktacular Special!

Other Community Spotlight: Spooktacular Special!

Hello and Happy Halloween!

For this week’s Community Spotlight we thought we would share some of the Halloween creations from around the community. Unlike usual though, we are going to be dynamically updating this post from now till the end of the week with anything sent in.

Jack “Gauss” Monahan’s “Valve Portfolio”: Fantastical Visions Of The Half-Life Continuum

Half-Life Jack “Gauss” Monahan’s “Valve Portfolio”: Fantastical Visions Of The Half-Life Continuum

To call Jack “Gauss” Monahan a mapper or a modeller would be doing him and his skillset a grave injustice. He’s an artist, a game designer, and I can only assume, a few others. He occasionally posts his thoughts on his blog, Gausswerks: Design Reboot (as well as the Gausswerks forums), and his very own Twitter. Back in 2009, he served as the level design lead for the time-travelling cult hit Darkest of Days, and at the moment he’s cranking away on Animal Memory, an indie shooter of his own design, built on the Unreal engine.

He’s also a Valve enthusiast. He once did an excellent dissection of Left 4 Dead and TF2’s character designs, and long ago he created a delightful little design reboot of Half-Life, titled: “Doctor Ivan Just Won’t Die”. But we’re going to take a look at something he once cooked up way back in 2005 – a gallery of artwork and game designs based on the Half-Life 2 universe. These constitute his early “Valve Portfolio”, which represented a section of a larger job application he sent to Valve.

As you can tell from the enticing feature image, it looks really good. Well, let’s take a closer look, shall we?

Fanart Friday #001

Other Fanart Friday #001

Hello and welcome to the first edition of Fanart Fridays! This is where we hope to showcase the awesome Fanart submitted by our dear readers and followers. And what do you know, we got some submissions to show off today, let’s jump to it!

Amazing Fan-Made Wheatley Model!

Portal

Portal’s coming out on February 9th, with all its high-tech dynamic lighting doodads and high-polygon models and all that stuff.

But already, the awesome Harry101 has made his own high-poly model of Wheatley himself!

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