We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Fan-Made Half-Life Comic 'A Place in the West' Launches Steam Greenlight Campaign

The fan-made Half-Life themed graphic novel, Half-Life: A Place in the West, recently launched a Greenlight campaign to bring the comic to Steam as a standalone application.

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An Entire Map Of Half-Life 1… Drawn From Memory; And More Half-Life Cartography

Half-Life An Entire Map Of Half-Life 1… Drawn From Memory; And More Half-Life Cartography

Black Mesa. The place where the world went to hell. In the original Half-Life, we only see a relatively small part of it, but even so, what we do see amounts to an underground complex the size of a small city. Even though HL1 was never really known for its logical level design, many fans have tried to put together a cohesive map of the complex (such as this top-down overview by “Sterd”; this composite model by “Ripa”; and this realistic 3D map by David Dryburgh). But no one has ever tried to put a map together completely by memory, and by hand! What’s that? They have? Christ, is there anything the community hasn’t done in the time it took Valve to make HL3?

Fanart Friday #002

Other Fanart Friday #002

Man, I love Fridays. Not only is it the end of the week, it’s also when I get to share some awesome Fanart from you, the readers. Let’s get to it, shall we?

Community Spotlight: The works of Chemical Alia

Half-Life Community Spotlight: The works of Chemical Alia

There has been a lot of impressive Valve-related art over the years, from the Team Fortress 2 propaganda contest to WillHelmKranz’s works on DeviantArt, and among them, Chemical Alia’s paintings have to be some of the most impressive pieces of fanart we’ve seen. In this community spotlight, editors ThePerson5 and Jeff share and discuss their favourite pieces of Chemical Alia’s artwork, and present an interview with her.

Fanart Friday #004

Half-Life Fanart Friday #004

The Hiatus is over! Fanart Friday is back. Yes, after a busy Holiday Season and a rocky start to the New Years, Fanart Friday has returned for the fourth go. Let’s begin…

Jack “Gauss” Monahan’s “Valve Portfolio”: Fantastical Visions Of The Half-Life Continuum

Half-Life Jack “Gauss” Monahan’s “Valve Portfolio”: Fantastical Visions Of The Half-Life Continuum

To call Jack “Gauss” Monahan a mapper or a modeller would be doing him and his skillset a grave injustice. He’s an artist, a game designer, and I can only assume, a few others. He occasionally posts his thoughts on his blog, Gausswerks: Design Reboot (as well as the Gausswerks forums), and his very own Twitter. Back in 2009, he served as the level design lead for the time-travelling cult hit Darkest of Days, and at the moment he’s cranking away on Animal Memory, an indie shooter of his own design, built on the Unreal engine.

He’s also a Valve enthusiast. He once did an excellent dissection of Left 4 Dead and TF2′s character designs, and long ago he created a delightful little design reboot of Half-Life, titled: ”Doctor Ivan Just Won’t Die”. But we’re going to take a look at something he once cooked up way back in 2005 – a gallery of artwork and game designs based on the Half-Life 2 universe. These constitute his early “Valve Portfolio”, which represented a section of a larger job application he sent to Valve.

As you can tell from the enticing feature image, it looks really good. Well, let’s take a closer look, shall we?

Calling All Artists

Other Calling All Artists

Hello, and welcome to the new ‘Creations’ section of LambdaGeneration. With this new category we hope to establish a series of weekly articles rounding up the best fanart the Valve community has to offer, and you can help by submitting your own! Remember, fanart just doesn’t mean drawings and paintings, the term art can take many shapes and forms, here are some examples of what you can submit:

  • Your GlaDOS Sculpture
  • Your cool Half-Life 2 Computer Case Mod
  • Your Gmod Screenshots (Though you should be playing JB Mod)
  • A Cosplay you did
  • An SFM Poster you made
  • Your shrine to Gabe Newell
  • Your working Wheatley Puppet
  • And much more!

Creation images can be emailed to creations[-at-]lambdageneration.com or submitted to the LambdaGeneration Tumblr http://lambdageneration.tumblr.com/submit

I must state that we cannot accept any fanart that is not safe for work, it’s not that we don’t appreciate it, it’s just that we want LambdaGeneration to be accessible to Valve fans of all ages.

Thanks for reading, and get creating!

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