We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

How Opposing Force Dealt with the Expansion Pack Problem

An examination of the strengths of Half-Life's weapon system, and how the Opposing Force expansion pack both compromised and built upon them.

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“Return To Ravenholm” – A Cancelled 2007 Half-Life Project By Valve Software And Arkane Studios, Developers of Dark Messiah, Dishonored And The Crossing

Half-Life “Return To Ravenholm” – A Cancelled 2007 Half-Life Project By Valve Software And Arkane Studios, Developers of Dark Messiah, Dishonored And The Crossing

The oh-so-long wait between Episode Two and… whatever the next Half-Life will be, is starting to be very tough for the Half-Life fanbase. During the 6-year wait between HL1 and HL2, we at least had the modding community and the active HL1 multiplayer scene, but we also had official spin-off games like Opposing Force, Blue Shift, and Decay. Whereas now… we’ve sort of got… well, nothing. I’m sure some sort of Half-Life game released during this wait would have tided everyone over a bit.

But maybe that was the plan. Sure, the plan has changed, but what if Valve did intend to do just that? Well, today, we might have evidence pointing towards that.

The Girl In Gordon’s Black Mesa Locker Is 14 Years Old, Today

Half-Life The Girl In Gordon’s Black Mesa Locker Is 14 Years Old, Today

Seasoned Half-Life fans will, without a doubt, remember the contents of Gordon Freeman’s locker in the Anomalous Materials locker room at Black Mesa, right down to the tiniest of objects. But there is one that stands out, even years after the game’s release: a picture of a baby girl. Fans have speculated on what exactly this means for Gordon: did he have a daughter? Or is she Alyx Vance? Or… Chell? Half-Life writer Marc Laidlaw has stated that this may simply be a relative, or a relative’s child: perhaps a niece, or a goddaughter. But most fans don’t know who the girl really is. Well, you’re about to find out.

Cat in the Hat Simulator: Valve and the Decline of Humor

Valve Cat in the Hat Simulator: Valve and the Decline of Humor

This is an editorial by Lilgreenman which discusses the involvement of humour and comedic elements in Valve’s more recent games. All views expressed in this article are his own.

With all the noise Valve makes about Team Fortress 2 being “The world’s number 1 hat simulator”, their creative staff seem to have neglected a grounding in hat-based literature. Specifically, it seems they’ve never picked up a copy of the best selling hat-based book of all time (eat it, Oliver Sacks!), Dr. Seuss’ 1957 classic The Cat in the Hat.

Spoilers ahead for those who haven’t read C-I-T-H: The moral of the book is related to the two young protagonists by the titular feline, after he helps them clean up after a rowdy playtime session; “It’s fun to have fun, but you have to know how.” Which brings me, in my roundabout way, to my point. Valve’s top writers – internet comedy alumni Erik Wolpaw, Chet Faliszek and Jay Pinkerton – don’t seem to know how to have fun.

Road to Gamescom

Valve

Valve is once again attending Gamescom, Europe’s largest gaming trade fair, which takes place on August 13th-17th at the Koelnmesse exhibition center in Cologne, Germany.

As in recent years, they’ll be set up in the Business Hall, so there will be no public access to Valve’s booth.

LambdaGeneration confirmed this in an email to Valve’s Doug Lombardi earlier, who said that there will be no press or public showings planned this year and only business related meetings will be taking place.

But that still begs the question, what will Valve be doing there?

Phillip Marlowe, Creator of RunThinkShootLive.com Lets Off Steam About Valve’s Silence

Valve Phillip Marlowe, Creator of RunThinkShootLive.com Lets Off Steam About Valve’s Silence

Phillip Marlowe is the founder of the Half-Life singleplayer modding website RunThinkShootLive.com, formerly known as PlanetPhillip.com. Phillip has been running his site for 13 years, and within that time he has become a well-known individual in the Half-Life modding community.

Phillip got in touch with us recently to voice his opinion regarding Valve’s customer care in relation to the lack of communication about the future state of the Half-Life series, and we thought we’d share it with you. You can discuss your own thoughts on this in the comments after the article. All views expressed in this article are his own.

Four Things Valve Didn’t Intend for the Sandman to Do

Team Fortress

When the Sandman debuted during the Scout Update, Valve broke new ground regarding ranged melee weapons. Not since the Direct Hit has Team Fortress 2 been given a more spammable immediate-range weapon that crits like crazy, since the Sandman’s baseball shares the bat’s increased melee crit chance.

However, perhaps because of it’s unusual design, there have been a number of bizarre exploits associated with this weapon over the years and a few of these are still in the game today.

Opposing Force Beta Trailer

Half-Life

The original and maybe the only trailer made for Gearbox’s Half-Life: Opposing Force.

Half-Life: Opposing Force is one of the expansion packs for the original Half-Life. It was developed by Gearbox Software and was published by Sierra on November 1st, 1999. The story follows Adrian Shephard, a corporal from the Hazardous Environment Combat Unit that has been called to silence the Black Mesa Research Facility and clean up the mess caused by the Resonance Cascade.

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