We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

How Opposing Force Dealt with the Expansion Pack Problem

An examination of the strengths of Half-Life's weapon system, and how the Opposing Force expansion pack both compromised and built upon them.

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Cat in the Hat Simulator: Valve and the Decline of Humor

Valve Cat in the Hat Simulator: Valve and the Decline of Humor

This is an editorial by Lilgreenman which discusses the involvement of humour and comedic elements in Valve’s more recent games. All views expressed in this article are his own.

With all the noise Valve makes about Team Fortress 2 being “The world’s number 1 hat simulator”, their creative staff seem to have neglected a grounding in hat-based literature. Specifically, it seems they’ve never picked up a copy of the best selling hat-based book of all time (eat it, Oliver Sacks!), Dr. Seuss’ 1957 classic The Cat in the Hat.

Spoilers ahead for those who haven’t read C-I-T-H: The moral of the book is related to the two young protagonists by the titular feline, after he helps them clean up after a rowdy playtime session; “It’s fun to have fun, but you have to know how.” Which brings me, in my roundabout way, to my point. Valve’s top writers – internet comedy alumni Erik Wolpaw, Chet Faliszek and Jay Pinkerton – don’t seem to know how to have fun.

Phillip Marlowe, Creator of RunThinkShootLive.com Lets Off Steam About Valve’s Silence

Valve Phillip Marlowe, Creator of RunThinkShootLive.com Lets Off Steam About Valve’s Silence

Phillip Marlowe is the founder of the Half-Life singleplayer modding website RunThinkShootLive.com, formerly known as PlanetPhillip.com. Phillip has been running his site for 13 years, and within that time he has become a well-known individual in the Half-Life modding community.

Phillip got in touch with us recently to voice his opinion regarding Valve’s customer care in relation to the lack of communication about the future state of the Half-Life series, and we thought we’d share it with you. You can discuss your own thoughts on this in the comments after the article. All views expressed in this article are his own.

The Resistance Bulletin – Special Report

Half-Life The Resistance Bulletin – Special Report

IF YOU ARE READING THIS AND YOU HAVE NOT RECEIVED THIS ITEM FROM A PERSON YOU KNOW, PUT THIS DOWN IMMEDIATELY AND CONTINUE WALKING AWAY.

Hello and welcome to the Resistance Bulletin. I’m your same old news editor and part-time refugee, Vic, reporting from the inside of an abandoned coastal house just outside of City 17, in mortal fear of a Combine patrol which has stopped nearby.

Excuse if my writing is poor, but I have been forced to drink from the polluted seawater nearby, and some discarded cans of Private Reserve. I can feel my brain cells slowly dying.

Theory: Are Chell from Portal and Alyx Vance Sisters?

Portal Theory: Are Chell from Portal and Alyx Vance Sisters?

Fallout 4 has just been announced and there’s still no Half-Life 3 on the horizon. With no new content, fans have to create their own fun. Fan theories are an excellent way to revisit old material and put a new spin on it. So I present an hypothesis:

Chell and Alyx Vance might be related.

The Girl In Gordon’s Black Mesa Locker Is 14 Years Old, Today

Half-Life The Girl In Gordon’s Black Mesa Locker Is 14 Years Old, Today

Seasoned Half-Life fans will, without a doubt, remember the contents of Gordon Freeman’s locker in the Anomalous Materials locker room at Black Mesa, right down to the tiniest of objects. But there is one that stands out, even years after the game’s release: a picture of a baby girl. Fans have speculated on what exactly this means for Gordon: did he have a daughter? Or is she Alyx Vance? Or… Chell? Half-Life writer Marc Laidlaw has stated that this may simply be a relative, or a relative’s child: perhaps a niece, or a goddaughter. But most fans don’t know who the girl really is. Well, you’re about to find out.

XboxAhoy’s Excellent Half-Life Retrospective

Half-Life

The popular “XboxAhoy” YouTube channel, which is a member of the Machinima.com gaming network, just uploaded an excellent retrospective video analysis that explores Valve’s success with the original Half-Life.

Written by Stuart Brown, the video analysis highlights the early influences of Half-Life, such as Quake as well as the affect that Half-Life’s release had upon the FPS in genre, including the modding scene as well as Valve’s later developments with Team Fortress, Steam and the Source engine.

If you have a spare 20 minuets, it’s well worth a watch!

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