In this article David examines the strengths of Half-Life’s weapon system in relation to the Opposing Force expansion pack. All views expressed in this article are his own.
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We recently covered the launch of INFRA – A new Source-based puzzle-adventure game.
Oskari Samiola, the lead developer of Infra and founder of Finnish game studio Loiste Interactive agreed to do an interview with LambdaGeneration to talk about the game and its development.
We will also be giving away 30 copies of Infra, details about this at the end of the article.
In addition, Oskari and his team have funded LambdaGeneration’s web hosting costs for the month, we gave them a shoutout in our sidebar to say thanks!
Could this be the Myst of the Source engine?
‘INFRA’ is a freshly released first-person puzzle adventure game. It was initially created as a Portal 2 modification, but became a standalone Source engine title after Steam Greenlight success in 2013.
Last month, Infra finally came out on Steam, and so far, it has received a fairly positive response from the community, including a nomination for IndieDB’s Indie of the Year Awards in December 2015. We take a quick look.
A lot of things can change during the development of a game. Half-Life is rich with lore, and because of this, things have constantly changed during the series development.
One of the original Half-Life developers, Doug Wood, has announced that he will be retiring from Valve after working for the company for almost 19 years.
Phillip Marlowe is the founder of the Half-Life singleplayer modding website RunThinkShootLive.com, formerly known as PlanetPhillip.com. Phillip has been running his site for 13 years, and within that time he has become a well-known individual in the Half-Life modding community.
Phillip got in touch with us recently to voice his opinion regarding Valve’s customer care in relation to the lack of communication about the future state of the Half-Life series, and we thought we’d share it with you. You can discuss your own thoughts on this in the comments after the article. All views expressed in this article are his own.
If you’ve been following the Half-Life 2 modding community lately, chances are, you’ve probably heard of an upcoming game called Prospekt.
The recent news of Half-Life series writer Marc Laidlaw retiring from Valve has sent shockwaves through the community.
Valve are doing a ‘content showcase’ in Seattle as a ‘follow up’ to HTC’s Vive demonstration at CES 2016, running 6th – 9th January 2016.
Latest Update: 4th Jan 2016, 15:30pm GMT
New potential clues have emerged relating to the arctic map from the comic, which we previously covered. Scroll down to point 8 for an update on this.
So there’s a Steam ARG going on, right now.
We don’t usually hop on the Half-Life 3 conspiracy bandwagon, but this is getting a little interesting to say the least…