A lot of things can change during the development of a game. Half-Life is rich with lore, and because of this, things have constantly changed during the series development.
Articles related to Source 2 ?
One of the original Half-Life developers, Doug Wood, has announced that he will be retiring from Valve after working for the company for almost 19 years.
Valve are doing a ‘content showcase’ in Seattle as a ‘follow up’ to HTC’s Vive demonstration at CES 2016, running 6th – 9th January 2016.
Creating art isn’t easy. It takes vision, dedication, knowledge, cooperation, and – as any visitor to this site will know – time.
If you’ve been following us on Twitter, Tumblr or Facebook, you’ve seen that a lot has happened this past week. Even if you set E3 aside there’s still things like the Summer Sale and the unveiling of Dota 2 as the first Source 2 game. There hasn’t been much coverage on the site of these major stories, so it’s time to change that. Time to catch-up.
It has been a while since Valve expanded the Half-Life and Portal universe. The 2015 Game Developers Conference held on March 4, 2014, however, brought the ‘Aperture Science Virtual Reality Demo‘, which was enough to get fan’s hopes up for the next potential instalment of the series.
This is an editorial by Lilgreenman discussing the community’s reactions to Gabe Newell’s most recent comments about the future of the Half-Life series that were made at GDC 2015 as part of the first episode of the GameSlice podcast hosted by Geoff Keighley. All views expressed in this article are his own.
On March 3rd, Valve released news of their latest products at the 2015 Game Developers. The news includes the official announcement of the Source 2 engine, SteamVR, Steam Link, as well as updates to Steam Machines and the Steam Controller.
So much exciting news has been going on, but so little updates about it. It’s time to fix that…