The Evolution of DE_Train

Who won the Oscars this year? I don’t remember, but what I do know is: if these guys would have just waited a week or two for us to finish our second entry in the Evolution of Counter-Strike series, we’d have probably won it. Hands down. We just released it, though. I’m waiting on my Oscar, AMPAS - send it over to 250 52nd Street.

A sequel of sorts to our “Evolution of Dust and Dust 2″ video comparison from last year; “Evolution of Train” is a video comparison of CS 1.6, CS:S and CS:GO’s renditions of the classic DE_Train map. It’s 3 minutes and a half long, and it dissects the map using high-resolution screenshots of 18 different points of view in the level itself, using some really classy (and funky) Counter-Strike music. Check it out:

Since this is a series, maybe we’d be eligible for an Emmy instead. Whatever we do or don’t win, we’ll be releasing more of these as soon as Valve introduces new maps to the beta. Nuke or Inferno might be next (perhaps even the new map, Lake), depending on what Valve decide to do.

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