LambdaGeneration Community Join our new Community Platform — Share Half-Life news and community content. Built by fans, for fans.
We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )


Friday, April 20th, 2012

Articles posted during Friday April 20th 2012

CS: Global Offensive SDK To Enter Beta In One Week, Will Feature Steam Workshop Integration [UPDATED]


[UPDATE: Chet Faliszek tells us that CS:GO’s SDK will contain the classic Hammer Editor.]

What would Counter-Strike be without custom maps? Well… pretty much nothing. As a matter of fact, most, if not almost all of the maps held most dear by Counter-Strike fans were created by third-party mappers. So the release of a level design toolkit is crucial to CS:GO’s development. Hammer (or, to call it by its maiden name, WorldCraft) is getting a bit old, and Portal has already replaced it with a far simpler and more versatile Puzzle Creator. So what’s going on over at the CS front?

Dota 2 Will Be Free-To-Play… “With A Twist”


Ever since Dota 2 was announced in October of 2010, many have speculated on what pricing model it’ll use. Its primary rival, League of Legends, is free-to-play, and given Valve’s recent successes in the F2P market, many thought Valve, IceFrog and Eul’s action RTS sequel to the 2003 WC3 mod would also sport such a funding model. While content from Dota 2’s leaked client indicated the presence of optional cosmetic skins, as well as some sort of specialized store for these cosmetic items, the jury was still out. Right up until now.