We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

How Opposing Force Dealt with the Expansion Pack Problem

An examination of the strengths of Half-Life's weapon system, and how the Opposing Force expansion pack both compromised and built upon them.

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The Problem with Steam Trading Cards

Steam The Problem with Steam Trading Cards

With Valve having recently released the full version of their new ‘Steam Trading Cards’ feature, after a surprisingly short beta period, there has been much discussion around the Internet about the purpose and usefulness of the system. Some have praised the system as another way for allowing users to get more involved in the Steam Community, and rewarding dedicated Steam users; others, however, have criticized the system as being gimmicky and even exploitative, and nothing more than a money-making scheme on Valve’s part.

A quick run-down for those of you who are unfamiliar with the system: Steam Trading Cards allows users to receive random trading cards for playing various games, which they can then craft into ‘badges’ in order to increase their ‘Steam level,’ a new, RPG-like feature added to Steam. Higher Steam levels grant users additional Steam features, such as the ability to customize their Steam profiles further, or have larger friends lists. Trading cards can obviously be traded with other users, and can also be sold for money. At first glance, the system seems like a fantastic idea: it rewards you for playing games you like, which you can then use to unlock additional features; meanwhile, people not interested can simply ignore the system altogether. Thus, everybody is happy. The truth is not that simple, however.

The Black Mesa Research Facility

Half-Life The Black Mesa Research Facility

The Black Mesa Research Facility, found in Black Mesa, New Mexico, is government funded. It features a vast underground series of tunnels and tubes, inside you will find experiments and research in the deepest corners of science.

The Sale Happened, and We Barely Noticed

Steam The Sale Happened, and We Barely Noticed

This is an editorial piece written by Jon “Tyk-Tok”, one of our new writers and editors (you might remember hearing him in many episodes of the recently hiatus’d Podcast 17). It focuses on last year’s Steam Holiday Sale, which just came to a close earlier this month; and the criticisms aimed squarely towards it, by some of the Steam userbase.

With tongue firmly in cheek (and wallet trapped in a state of existential chaos), Tyk-Tok looks at the 2012 Holiday Sale, and offers some of his thoughts.

I remember my first handful of Steam Holiday Sales, and just how magical the whole experience felt. Right on down the line of your friends, acquaintances, and who-is-this-persons, you would see their green-highlighted avatars playing the new daily deal, which they had been craving all-year round. I remember taking my holiday bonus and just going on a virtual rampage of five and ten dollar steals. But that was a good few years ago.

Looking at the experience nowadays, I might see something very different.

All Things Lambda – Episode 13

Other All Things Lambda – Episode 13

It’s Episode 13, ‘The Unlucky Episode‘ of All Things Lambda – The LambdaGeneration Podcast. In this episode we discuss Filip Victor’s Half-Life 2: Update mod, Dota 2’s The International 2015 Tickets, an upside down Half-Life speedrun and much more!

The next live record date is April 26th at 12pm (PST) on our Twitch channel.

We look forward to having you in the chat, you can also ask questions to be discussed on the next show in the video comments or in the chat on the record day. If you enjoyed the show, make sure to subscribe to the LambdaGeneration YouTube channel and also follow us on Twitch!

Very Early Blue Shift Trailer

Half-Life

This trailer, created as a teaser for the Dreamcast port of HL1, which would have featured Blue Shift as a small side mission, is very interesting.

Note the lack of any HD (or Medium Definition, as the Dreamcast models are called) models, the yellow HUD, the flashlight weapon, and most of the footage is taken from HL1 maps. Weird. Still, the later Blue Shift trailer is directly based off it. Check it out after the jump.

A History of Counter-Strike

Counter-Strike A History of Counter-Strike

This started out as a part of my upcoming review of Counter-Strike: Global Offensive, but I have decided to release it on its own, as a sort of prelude or companion piece, to the aforementioned review. I would like to thank my awesome colleagues here at LambdaGen: Erebus; Flamov; and Mimaz, for their invaluable assistance and input, during the creation of this article.

In order to properly discuss Global Offensive, we must first delve deep into the dark (okay, maybe not dark – slightly poorly lit) history of Counter-Strike, as a whole!

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