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We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Explore the Year 3000 in New Half-Life 2 Mod 'From Earth'

From Earth is a new sci-fi themed Source engine modification. The game recently came out on Steam as a free mod for Half-Life 2, and so far, it has received a positive response from the community.

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The Many Faces of Half-Life: Uplink

Half-Life The Many Faces of Half-Life: Uplink

The original Half-Life’s hype train first started rolling when an early demo of the first few chapters of the game, known as “Half-Life: Day One”, only meant for distribution with graphics cards, was leaked to the internet.

Immediately, gamers got fired up, and eventually, the game was released in November 1998.

However, there is another demo, an official one this time, not too many people remember. Released after the official game, Half-Life: Uplink is an underrated demo featuring some great levels that didn’t make it in the final game.

How not to build a level in ten days – An Ambushville retrospective

Source How not to build a level in ten days – An Ambushville retrospective

As many of you may be aware, PlanetPhillip.com recently held the first of three planned mapping competitions, which would require level designers to create a map in ten days and feature the player being ambushed by enemy forces as the main attraction. “Build a map in ten days? How hard can that really be?” I naively asked myself. As it turns out it’s pretty damn hard! Let me tell you a story…

No More Room in Hell 1.08 Released

Source

The once Source mod, now Greenlit game “No More Room in Hell” has just recently released version 1.08.

Changes in this version include the FN FAL weapon, the highly demanded suicides by gun shots, two new official objective maps, two community maps, difficulty levels and new player spawning.

Puzzle Through a Forgotten Future in Steam, Tracks, Trouble and Riddles

Source Puzzle Through a Forgotten Future in Steam, Tracks, Trouble and Riddles

Steam, Tracks, Trouble and Riddles is a mod that gives a very good first impression. After a well presented main menu, a slick comic-book introduction brings us forward to the year 2525, via an alternate history in which the failure to resolve the Cuba Missile Crisis leads to the extinction of humanity and the rise of the machines. It’s an intriguing backstory, and the promise of exploring a retro-futuristic world run by B-movie robots is definitely a compelling one.

City 17: Episode One Devs Release Assets to the Modding Community!

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Well, the holidays are finally over! It’s a new year and it’s about time to get back to reporting news…from last month. Better late than never I suppose. – You may remember a mod announced a couple years back called City 17: Episode One. If you don’t, feel free to check out their ModDB page. Since you’re clearly a mole person who’s been living under a rock. The developers strove to make a number of enhancements to the Source engine to offer a more visually enticing experience to compliment the mod’s atmosphere and nicely crafted gameplay.

A Guide to Lighting in Source – Part Two

Source A Guide to Lighting in Source – Part Two

If you followed Part One of this guide, you should have some idea about the Source engine’s basic lighting capabilities. Now let’s go a step further to look at the more advanced techniques that the engine has to offer, including the extra capabilities of Portal 2, CS:GO and Dota 2.

Interview with INFRA Developer Oskari Samiola + 30 Copies to Giveaway!

Source Interview with INFRA Developer Oskari Samiola + 30 Copies to Giveaway!

We recently covered the launch of INFRA – A new Source-based puzzle-adventure game.

Oskari Samiola, the lead developer of Infra and founder of Finnish game studio Loiste Interactive agreed to do an interview with LambdaGeneration to talk about the game and its development.

We will also be giving away 30 copies of Infra, details about this at the end of the article.

In addition, Oskari and his team have funded LambdaGeneration’s web hosting costs for the month, we gave them a shoutout in our sidebar to say thanks!

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