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We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

The Next Generation

Today, October 10th 2017, marks 10 years since the release of Half-Life 2: Episode 2. Today is also the day we're announcing something exciting that's coming to LambdaGeneration soon. Rather than go on about things in an article, we created a video instead to talk about, where we've been, thoughts…

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New Counter-Strike: Global Offensive Beta Footage From Multiplay’s Insomnia Gaming Festival, Beta Coming 30th November

Other New Counter-Strike: Global Offensive Beta Footage From Multiplay’s Insomnia Gaming Festival, Beta Coming 30th November

Right now, Multiplay’s Insomnia Gaming Festival is underway in the U.K. which features comepetitive play of Counter-Strike: Source, TF2 and various other games. However, they managed to stage a 5 versus 5 Counter-Strike: Global Offensive show match between VeryGames and CKRAS with over one hour of footage from the beta. Hit the jump to watch the VOD of the show match.

In addition, the official Twitter account for the Counter-Strike: Global Offensive developers recently revealed that the beta will start on 30th November 2011.

Dogfight Gameplay and Bots

Other Dogfight Gameplay and Bots

Not a lot of mods shy away from Source’s traditional FPS style and mechanics, but occasionally, projects pop up that alter the gameplay completely and ultimately show just how flexible the engine can be. We’ve seem everything from real-time strategy games to zombie apocalypse simulators on the Source engine, but Dogfight may be the first aerial combat game.

News Roundup #35

Other News Roundup #35

Slowly, but surely.

That’s how we do Roundups here at LambdaGeneration, and how we do work in general.

At least that’s how we like to think we do it.

Dear Esther Indie Release To Be Supported By Indie Fund

Other Dear Esther Indie Release To Be Supported By Indie Fund

Dear Esther, first released in 2008 as a HL2 mod, tried to go beyond the barriers of ordinary gaming genres, by creating an experience that did not revolve around shooting or strategizing. It was an interactive, non-linear story of a stranded explorer on a barren island. Its visuals were crude, but its ideas and design were excellent, and it quickly garnered a cult following, and over 75,000 downloads.

Robert Briscoe (a level designer who’s worked on Nuclear Dawn, back when it was still a mod, and Mirror’s Edge), and all of the original designers from thechineseroom, have been working on a reimagining of Dear Esther since mid-2009.

After announcing that the mod would be going indie, with a commercial Source Engine license straight from Valve, thechineseroom have gone rather silent. But they have returned, presumably from the aforementioned abandoned island, to deliver some exciting news.

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