a new map for cs 1.6, with a rather funny story. a couple of years ago my friend also wanted to make cards for cs. he stated that he would make a "toilet" map. but he never did it. and I decided to bring this matter to the end, which I did. now it’s a kind of “toilet complex” (there’s even a sign, it wasn’t in the screenshots), which the terrorists decided to blow up. in the friend's original ideas, the map was supposed to look like a "liminal space poolrooms". the map is made in the style of “o…
something I was working on almost exactly a year ago but gave up on (scp-173)
some shots of levels i'm working on for TimeWarp's medieval chapter!
So it turns out getting a little puppy is really, really bad for the mapping output lol. Anyway, here's what I worked on whenever I could shave off 10 minutes the past few weeks.
Purgatory Express | Stealth Mechanic (WIP)
i've been having too much fun remaking the tau cannon, WIP! <3
For the love of God, don't let it overcharge.
This post will make a lot more sense in the near future: :gordonfreeman: :crowbar: :headcrabhl2:
"Parkour" mechanic, early version Made for PØINT ZERØ
Happy 24th birthday, Wasteland Half-Life! Here's some official artwork by Illiendream for Wasteland Half-Life!