Happy New Year! Okay, it might be a little late for that, but things have been a bit quiet in Source modding lately. But never mind, because here’s a great mod to keep you entertained during these cold winter’s evenings (or summer if you’re in the southern hemisphere, I guess).
Articles tagged with 'puzzles'
Unravel the Mysteries of the Island in Estranged: Act One!
I loaded up Estranged: Act One for the first time knowing nothing about it, and had no idea what to expect. Luckily I was surprised to find myself quickly captivated by the fantastic game that began to unfold before me.
INFRA Has Been Greenlit on Steam!!!
Two years in development, a jump from the Portal 2 branch of Source to Alien Swarm, and six months of voting by eager fans, this total conversion mod has been given the Greenlight from Valve to go on Steam!
Infra is a self described “gun free exploration game” where your goal isn’t to fight off monsters or some shadowy organization hellbent on world domination. No, you take on the role of a pencil-pushing, structural analyst fighting the war on poor construction…..whilst being trapped beneath a city with a collapsing infrastructure. As you attempt to stay alive, you will explore through the city’s underbelly and solve puzzles that will force you to make a choice: will you restore the city’s structural integrity, or ensure your own survival?
Vic’s Thoughts On: The Portal 2’s Perpetual Testing Initiative DLC; Or Why Portal 2’s Future Is Looking Very Bright
As you may or may not know, I wasn’t exactly pleased with Portal 2’s first DLC outing – “Peer Review“. While the Challenge Mode added much-needed replay value to the game, it really should have been in the game from launch. The only other bit of content in there, the new “Art Therapy” co-op course, was rather disappointing, with poor writing and plot, as well as some meager and poorly balanced gameplay offerings.
I don’t subscribe to the school of thought that all free DLC is automatically good – you have to draw the line somewhere. And solid feedback will help make future releases better. For instance, the poor reactions to L4D1’s underwhelming “Crash Course” almost certainly helped Valve build better L4D DLC in the form of L4D2’s “The Passing” (although later on they did let us down again with “The Sacrifice“). So we needn’t be afraid to voice our opinions.
But enough about all that. Here we are, with Portal 2’s second, and perhaps final DLC release almost upon us. The Perpetual Testing Initiative promises to turn Portal 2 into a never-ending house of pure science, providing it with enough replayability and content to feed 5 full-priced Call of Duty games. But does it fulfill that promise?