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Articles tagged with 'forum'

Black Mesa Multiplayer Maps Leaked?

Half-Life

Update: It appears that the Black Mesa Workshop is now publicly live and a new map ‘dm_tension’ has also been added. Earlier this week we also saw a strange countdown appear on the Black Mesa website, could this be part of whatever they are about to announce?


Several multiplayer levels from the popular Black Mesa modification may have just been leaked thanks to a glitch on the Steam Workshop.

Dividing Profits: The Community’s Reaction to Paid Mods on Steam

Steam

On April 23rd, Valve dropped a bombshell when they announced that community contributors on the Steam Workshop could now put a price tag on their mods. This announcement, however, came as a bit of a shock to much of the community, with many people being in disagreement with the new feature. In this article we take a look at how the community responded to the move.

Community Spotlight: SteamDB

Steam

For this week’s Community Spotlight we wanted to feature a project known as “Steam Database” or “SteamDB” for short.

Essentially, SteamDB is an online tool which catalogues information about games and applications on the Steam Store. It acts as a one-stop shop for pretty much everything and anything that you need to know about every single release on Steam, from technical data such as “AppIDs” and “depot configurations” to sales information such as DLC listings and worldwide pricing, it even gathers live player statistics.

Black Mesa: Source’s First Release Out On 14th September In Two Weeks, Will Not Include Xen

Half-Life

Update: This article has been updated with further information on the upcoming first release of Black Mesa: Source. Check it all out, within!


You may or may not know that the work I do, especially here, tends to demand some pretty crazy late night hours of me. Consequently, I might sleep in worse than Gordon Freeman himself (after all, we can all imagine why he was late for that faithful experiment).

And sometimes, it so happens that the universe itself will directly conspire against my sleepy ways.

Like now.

“A Call For Communication/Message To Valve” Movement Still Going, Now Has Its Own Steam Group

Half-Life

Despite what Valve plans or doesn’t plan to do regarding the next Half-Life, or how long they plan on developing it, there’s no denying that they’ve dropped the ball when it comes to communicating with the Half-Life community, and the gaming community at large. As a result, they may have inflicted a fatal injury upon the franchise and its community. There’s better ways to ensure a lengthy development time than acting like the franchise in question doesn’t exist, and occasionally annoying your fanbase by blatantly trolling them.

Whenever Half-Life 3 does come out, we’re all pretty sure it’s going to be monumental. I wouldn’t expect any less from a Half-Life game that’s been in development for nearly a decade. But I think we can all agree that Valve isn’t doing this right. At all. So what can we do? Can we even do anything at all? Well, there might be something. Let’s see what it is…