Happy 10th Birthday Half-Life 2!
It was today, November 16th 10 years ago in 2004 when Valve first released Half-Life 2 for the PC.
To celebrate, LambdaGeneration is hosting a live 24-hour playthrough of the game.
Happy 10th Birthday Half-Life 2!
It was today, November 16th 10 years ago in 2004 when Valve first released Half-Life 2 for the PC.
To celebrate, LambdaGeneration is hosting a live 24-hour playthrough of the game.
So it’s been a little too long since our last instalment of In Development. Let’s rectify that, shall we?
Upcoming live action Half-Life fan film series “The Freeman Chronicles” just published a blog post teasing new production media after a long period of silence.
An unofficial Half-Life comic series is in the works!
“Half-Life: A Place in the West” is six-part illustrated comic written by ex-ValveTime.net staff Ross Gardner and Michael Pelletier.
In the approach to the 10th anniversary of the release of Half-Life 2, a mass community playthrough of the game is being organised.
The popular “XboxAhoy” YouTube channel, which is a member of the Machinima.com gaming network, just uploaded an excellent retrospective video analysis that explores Valve’s success with the original Half-Life.
Written by Stuart Brown, the video analysis highlights the early influences of Half-Life, such as Quake as well as the affect that Half-Life’s release had upon the FPS in genre, including the modding scene as well as Valve’s later developments with Team Fortress, Steam and the Source engine.
If you have a spare 20 minuets, it’s well worth a watch!
As Halloween approaches, PlanetPhillip.com has today announced a new single-player mapping challenge for Half-Life 2: Episode 2 entitled “HorrorVille”.
The challenge will run from 12:00am Friday 17th October to 12:00pm (GMT) on Monday 3rd November, lasting 17 days.
The theme is obviously horror orientated and entrants are encouraged to make their maps as creatively scary as possible. The rules also require submissions to feature at least one weapon and enemy or one puzzle scenario, using only assets from the Half-Life 2 series of games.
The winner will be decided by a public vote and all maps submitted to a decent standard will have the chance to be included in a free HorrorVille mod after the challenge ends.
HorrorVille follows PlanetPhillip.com’s series of “ville” mapping challenges and competitions which compile publicly submitted single-player maps into free mods.
For more information, check out PlanetPhillip.com’s announcement post.
This is an editorial by Lilgreenman which analyses the recent development of the “We Want Half-Life 3” fan campaign from a retrospective standpoint. All views expressed in this article are his own.
A new crowdfunding campaign called “We Want Half-Life 3” is attempting to raise money to create an advertising campaign which will be targeted at Valve employees.
As a result of the recent public release of Steam Music, which also saw the release of the Half-Life and Portal soundtracks as free DLCs on the Steam Store, this week’s Community Spotlight features the work of DJ Anton Dubrovin (known online as “Thonidy”) who has created an awesome hour-long musical mix of the work of Kelly Bailey.