We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Articles related to Team Fortress 2

Community Spotlight: The works of Chemical Alia

Half-Life

There has been a lot of impressive Valve-related art over the years, from the Team Fortress 2 propaganda contest to WillHelmKranz’s works on DeviantArt, and among them, Chemical Alia’s paintings have to be some of the most impressive pieces of fanart we’ve seen. In this community spotlight, editors ThePerson5 and Jeff share and discuss their favourite pieces of Chemical Alia’s artwork, and present an interview with her.

Cat in the Hat Simulator: Valve and the Decline of Humor

Valve

This is an editorial by Lilgreenman which discusses the involvement of humour and comedic elements in Valve’s more recent games. All views expressed in this article are his own.

With all the noise Valve makes about Team Fortress 2 being “The world’s number 1 hat simulator”, their creative staff seem to have neglected a grounding in hat-based literature. Specifically, it seems they’ve never picked up a copy of the best selling hat-based book of all time (eat it, Oliver Sacks!), Dr. Seuss’ 1957 classic The Cat in the Hat.

Spoilers ahead for those who haven’t read C-I-T-H: The moral of the book is related to the two young protagonists by the titular feline, after he helps them clean up after a rowdy playtime session; “It’s fun to have fun, but you have to know how.” Which brings me, in my roundabout way, to my point. Valve’s top writers – internet comedy alumni Erik Wolpaw, Chet Faliszek and Jay Pinkerton – don’t seem to know how to have fun.

Team Fortress 2’s Halloween Event is now LIVE!

Team Fortress

Man, what I love the most about Halloween is the spooky mood I get in. You know what I’m saying? Like, for instance, I feel spooky enough to pull of insane spooks that would be considered too spooky outside of Halloween.

It’s all good on Halloween though, because everyone has already been spooked by the Halloween event in Team Fortress 2, which is dubbed every year Scream Fortress. Yes, people. It’s that time of the year. The annual Team Fortress 2 Halloween update is live!

The Third Annual Saxxy Awards is here!

Team Fortress

So you’re playing some Team Fortress 2 when all of a sudden you turn into solid gold. You were just killed by a player wearing a tuxedo, holding a small golden statuette of a shirtless, hairy Australian man. You may say to yourself “I hate my life and everything in it”, or you may ask yourself “wait, how can I get one of those things”?

The answer, my friend, is to win the Saxxy Awards.

In Less Than Two Days, 9 Of Team Fortress 2’s Oldest Hats Will Be Permanently Retired

Team Fortress

Way back in May of 2009, Valve introduced Team Fortress players to the Sniper vs. Spy Update, which at the time was TF2’s most ambitious game update yet – providing both the Sniper and Spy classes with three significant new weapons each, as well as several new maps, alongside a brand new gamemode. But this update brought us something else, something which would leave a lasting impact not only on TF2 itself, but on all of Valve’s future work, as a whole… hats.

Yes, the Sniper vs. Spy Update was when TF2 got its 9 first rare cosmetic headgear items – one for each playable class. Since then, Valve (alongside numerous item designers from the Team Fortress community) have added 259 more hats to TF2- and so, by now, most people have forgotten about those 9 original hats… which makes it all the more interesting that Valve has actually decided to permanently retire them from the game’s item circuit.

Steam’s New Community Market Beta Goes Live, Lets Players Buy And Sell In-Game Items Using Steam Wallet Funds

Steam

Though we may take it for granted these days, Steam Trading might just represent one of the most significant innovations in the field of in-game community interaction in recent years. Trading games, coupons, and items, all within the Steam community. The Team Fortress 2 economy alone was estimated last year to be worth 20 million dollars – and that was a very conservative estimate, made only 6 months after the game had become free-to-play.

And a lot of people have made some a lot of money by buying and selling these in-game items. But since so much of that activity takes place outside the Steam ecosystem (in the so-called gray market), it could be quite difficult to track what’s going on in the marketplace at large. But it seems as though Valve have found a way to remedy that problem in a pretty unique way. Read on!

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