Last week we covered Black Mesa’s new Crossfire update. Now we’re happy to bring you an exclusive on the remade chapter, Surface Tension.
Articles tagged with 'deathmatch'
The good people of Crowbar Collective have given us at LambdaGeneration an exclusive in-depth look at Black Mesa’s first new major multiplayer update since the game’s stand-alone release on Steam, codenamed the Crossfire Update.
There’s something strange going on over at BlackMesaSource.com.
The website for the highly anticipated Half-Life recreation modification, Black Mesa, started showing a mysterious video the other day of an analogue TV filled with color bars, which is directing viewers to a some sort of countdown clock.
Update: It appears that the Black Mesa Workshop is now publicly live and a new map ‘dm_tension’ has also been added. Earlier this week we also saw a strange countdown appear on the Black Mesa website, could this be part of whatever they are about to announce?
Several multiplayer levels from the popular Black Mesa modification may have just been leaked thanks to a glitch on the Steam Workshop.
In a recent post on the Black Mesa forums, developer Chon “TEXTFAMGUY1” Kemp has posted a couple of screenshots of the maps Gasworks and Stalkyard from the game’s yet to be released multiplayer component.
It’s no secret that I am terrible at multiplayer games. Whether it’s Counter-Strike or Team Fortress, I’m often that noob at the bottom of the scoreboard, so it should be no surprise that I stick to the single player side of modding. I occasionally make an exception to that rule though, and I’m glad I did for this mod – because Pirates, Vikings and Knights II is a lot of fun.
As much as mods like No More Room In Hell and Zombie Panic: Source have captivated fans across the Half Life spectrum, and as much as I have put my support behind Contagion, it’s nice to see a multiplayer mod that doesn’t involve killing zombies. Hell, even something that’s not a first person shooter! …not that I have any problem with first person shooters. It would be quite ironic if I did. But still, it’s nice to see something different. There are a slew of Half Live 2 mods that have turned the first person genre on its head. From experiments in story telling that we’ve seen in Dear Esther and the Stanley Parable. To projects that can rival some triple A experiences like Black Mesa or Underhell. But there don’t seem to be enough Half Life 2 mods that break the ‘perspective mold’ and give us a different way to ‘view’ games.