Back in 2007, the launch of The Orange Box was a pretty big deal. You had Episode Two, the long-awaited TF2, and the very intriguing Portal – all in one box, for just $50. So Valve went above and beyond in promoting the thing. They partnered up with EA for the retail release and for promotional activities. And only last year for Portal 2, did Valve start handling its own promotional stuff. But it seems like their earliest experiments with it go all the way back to the time of The Orange Box. And only now can we actually see what they were up to.
Category: Videos
Been too long since our last one? Well, no matter – prepare yourselves, for here comes yet another one of our super-classy comparison videos.
At long last, the ratio is prosperous – IGN has posted up the full Portal 2 post-mortem talk: “Creating a Sequel to a Game That Doesn’t Need One“, presented at GDC 2012 by Valve writers (formerly Old Man Murray writers as well) Chet Faliszek, and Erik Wolpaw. While the cameraman wasn’t doing his job very well (he forgets he’s supposed to point the camera at the screen a couple times), it contains the full presentation. Check it out after the jump.
I tend to think of myself as an average to high-skill player. I’m not the best, but I’m pretty good at most games I play, and I’m pretty damn terrific at some of them. I won’t name any of them, because some of them have leaderboards, and when it comes to my high scores, I don’t even trust my own grandmother. But when I see shit like this, then I start feeling inadequate. It’s like the locker room all over again.
There’s a few things that make me sad. Like… not being able to go to GDC 2012 and consequently not being able to attend Chet Faliszek and Erik Wolpaw’s live post-mortem of Portal 2. But there are some things that make me happy, like when I remember that it’s all gonna find its way online. But then I remember I’m sort of… supposed to push it out there as well - and that makes me go right back to sad mode.
Who won the Oscars this year? I don’t remember, but what I do know is: if these guys would have just waited a week or two for us to finish our second entry in the Evolution of Counter-Strike series, we’d have probably won it. Hands down. We just released it, though. I’m waiting on my Oscar, AMPAS - send it over to 250 52nd Street.
There’s been a couple of times when we spotted references towards EP3 content within another Valve game’s content. In fact, the Combine OverWiki has an entire article on the subject. It hasn’t happened in a while, though. It was getting a bit dull - exploring the depths of game folders in hopes of finding… whatever, can be surprisingly enjoyable. And it turns out it’s happening again!
Call For Communication’s “A Red Letter Day” Is Successful, With Over 13,000 Fans Playing Half-Life 2
Late last month, the Call for Communication announced “A Red Letter Day”, a group event that would bring tens of thousands of Half-Life fans together in playing Half-Life 2, for half an hour on the 4th of February. That was yesterday, and it turns out… it did!










Recent Comments