There are two types of games. Elevator simulators, and bad games. While, of course, there are a few “bad games” that manage to overcome the inherent problems of not being elevator simulators, such as Desert Bus, and Scientist Slaughterhouse: Mod Mess-up. But it’s the elevator simulators that stand the test of time, and enter the Hall of… Elevation. And it was so, that Elevator: Source (or Lift: Source, if you live in the Commonwealth) was born. I mean… hoisted.
Category: Random
A very, very long time ago, in February of 2007, CaLeB (or, as he is now known… oxcjae) released a lovely little Garry’s Mod comedy video, UnKnown Moments. A crazy collection of all sorts of weird and surreal comedy sketches, UKM was a hit, and just half a year later, it got an even better sequel. But we had to wait one whole year for part 3. And another whole year for part 4. While we got some holiday-themed shorts during 2010, last year brought us absolutely zilch on the UKM front.
Well, you need wait no longer. Unless you haven’t actually been waiting for it, in which case… gah, screw it. UnKnown Moments 5 is finally here. All the classic in-jokes, running jokes, characters, and signature moments are back. Twice the length as well. It’s the last one of the series, so let’s take a look!
Almost at number 50, and almost up to our… well, you’ll see soon enough!
It’s no secret that Valve loves to take their time. Half-Life 2 took 6 years of development. Team Fortress 2 took 10 years. Left 4 Dead 2 took 1 yea- oh, wrong example.
But the point is, they take their time a lot. And they’ve even started to apply this to their other projects. Meet the Medic took a good 2 years to make, until it was finally released as part of the Uber Update. So what was Valve doing with that thing for all this time?
Almost up to big number 50!
Well, this was a busy week!
Late again. I’ve been busy with my exams lately, but we’ll soon be entering summer, and you shouldn’t be seeing any more delays.








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