Category: Other

Blizzard Opposes Valve’s Ownership Of “DOTA” Name And Brand, Through Some Mean Legal Action

Blizzard Opposes Valve’s Ownership Of “DOTA” Name And Brand, Through Some Mean Legal Action

Almost 10 years ago, Valve was involved in a turbulent, and controversial legal showdown with their then-publisher, Vivendi, regarding their bizarre and near-hostile practices (illegally distributing Valve games to Asian cyber cafes, withholding game royalties from Valve, purposely delaying CS: Condition Zero). Valve was victorious, although Activision Blizzard would later refuse to continue settlement payments to Valve.

Then, when Dota 2 was first revealed, and when Valve first filed for the trademark “DOTA”, Riot Games, the creators of the Action RTS title League of Legends (and the company that former Dota caretaker Steve “Guinsoo” Feak currently finds himself in the employ of), filed for ownership of the “Defense of the Ancients” trademark in direct opposition to Valve, as DotA-Allstars (the Riot Games subsidiary company owned by Guinsoo and Steve “Pendragon” Mescon, former community manager for Dota – the company would later be acquired by Blizzard, from Riot Games in 2011). What most people don’t know is that they also filed for ownership of the “DOTA” trademark itself, on the same day – for whatever reason, Pendragon and Guinsoo forgot to publicize that fact. 

Then Rob Pardo of Blizzard also expressed his concern over Valve’s move - one year later, when the mediocre “Blizzard DotA” was revealed to the world, Frank Pearce of Blizzard would share the exact same thoughts on the issue… as would Mike Morhaime of Blizzard. Still, the general consensus was that, for the time being, Blizzard and Valve would keep the peace, and the trademark issue would ultimately be resolved in one way or another, hopefully with Valve acquiring both the DOTA and the “Defense of the Ancients” trademarks.

But sometimes it’s just too good to be true. And it is in this case. Just today, folks found out that about 3 months ago, Blizzard went on an all-out trademark dispute with Valve, over the “DOTA” trademark.

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L4D2: Friday the 13th Update – Featuring Gib Fest, Cold Stream, and More

L4D2: Friday the 13th Update – Featuring Gib Fest, Cold Stream, and More

Been a while since we ran a L4D story. Well, better late than never, right?

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Ivan’s Secrets To Leave Source Engine, Move To CryEngine, And Possibly Go Commercial

Ivan’s Secrets To Leave Source Engine, Move To CryEngine, And Possibly Go Commercial

If you’re big into Source modding, then you’ve probably already heard about Ivan’s Secrets, a very promising Source mod built on the Alien Swarm engine. Not only have they got some incredible technology on their hands (including an unbelievable real-time global lighting system that’s miles beyond anything Valve’s ever pulled off), but they’ve also got some very interesting gameplay (And there’s even coop!), by the looks of it. And it’s been in development since mid-2008. But… unfortunately, it seems like most of that might be about to change, because the mod is moving to CryEngine, and, quite possibly, going commercial.

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Steam Holiday Sale And TF2′s Australian Christmas 2011 Update Nearing End

Steam Holiday Sale And TF2′s Australian Christmas 2011 Update Nearing End

Valve’s two biggest holiday events of the year are very quickly coming to an end. Not long left now, so let’s do a quick recap and rundown of what’s inside of these two.

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Steam Autumn Sale Kicks Off

Steam Autumn Sale Kicks Off

Ah, Thanksgiving. It’s that time of the year; the time everyone forgets about the financial crisis, the energy crisis, and the impending Second Cold War, as the Americans eat big birds and celebrate Black Friday, and everyone else… does absolutely nothing.

But Valve doesn’t like that. No, they want everyone else to get some of that Thanksgiving action too. No food, but instead, there’s cheap games. I think that’s a decent trade-off.

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“Final Hours of Portal 2″ Updated With New Chapter: “Unlikely Architects”, Featuring A Look At The Upcoming New Portal 2 Level Editor, And More!

“Final Hours of Portal 2″ Updated With New Chapter: “Unlikely Architects”, Featuring A Look At The Upcoming New Portal 2 Level Editor, And More!

It’s been a couple of weeks since the first Portal 2 DLC pack, titled “Peer Review”, was at last released. I’m still working on my review of it, but as with the Portal 2 critique, it’s turning out to be a bit bigger than expected. However, in an interesting turn of events, it turns out that post-release support for Portal 2 is not limited to the game itself, as Geoff Keighley’s digital story “The Final Hours of Portal 2″ has also received a fairly substantial piece of “downloadable content”, in the form of a large new chapter dedicated to the development of Peer Review, titled “Unlikely Architects”.

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Eric Ruth’s “Team Fortress Arcade” Released

Eric Ruth’s “Team Fortress Arcade” Released

Have you ever wondered “what if Team Fortress 2 was a 16-bit side-scrolling shoot-em-up from the 1990′s?”. Well, if you haven’t, then you probably are now. And if you are, then rest assured, as Eric Ruth, creator of the brilliant Pixel Force: Left 4 Dead, has the answer to that question.

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Gordon Freeman “Returns” In Avalanche Studios’ Renegade Ops As A Fully Playable Character

Gordon Freeman “Returns” In Avalanche Studios’ Renegade Ops As A Fully Playable Character

Almost 4 years after his disappearance, Gordon Freeman has finally returned… inside a top-down vehicle shoot-em-up. But hey, it may be the first time Gordon Freeman is a playable character in a third-party, non-Half-Life game.

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