Created in conjunction with Filter Digital, the Valve Handbook for New Employees, subtitled: “A fearless adventure in knowing what to do when no one’s there telling you what to do” is a brand new, 75-page strategy guide of sorts for getting settled in over at the Big V. New hirees – such as Jeff Keyzer, who has already received his copy, and will soon be working at Valve within their hardware R&D team – will be given these handbooks, so that they can start making hats and building Ricochet 2, as quickly as possible.
Courtesy of Snakez of the Flamehaus, who asked for and received a PDF copy from Valve’s Greg Coomer, we can now take a look at the first edition of the handbook, in its entirety. It features more info than ever on how Valve functions, hires, and develops its games (there’s even a sighting of a Half-Life 3 dev team member, and there’s also some interesting mentions of the Borealis and Kraken Base), it includes a lengthy timeline chronicling Valve’s history, and it’s filled with hilarious diagrams, illustrations, as well as a Valve glossary explaining the definitions of terms such as: “Ponies”; “14-Year Old Boy”; and “Shitty Wizard”.
I suppose it’s a shame Valve doesn’t do game manuals anymore. But at least new Valve employees don’t get a Quick Reference Card for New Employees or something. Still, couldn’t possibly be any more disappointing than opening up a Half-Life 3/Ricochet 2 game box to reveal a flimsy card explaining how to insert a disc in a disc drive.