[UPDATE: The application has been brought back online and, apparently, all malware is gone. Good riddance! You can now safely install and read Final Hours of Portal 2.]
Geoff Keighley’s “The Final Hours of Portal 2“ is an interactive digital story that chronicles the development of Portal 2, from its inception in late 2007 to its release in early 2011. It’s a follow-up to Geoff’s previous “The Final Hours” articles, which he created as part of GameSpot’s “Behind the Games” series. The first one he ever wrote was “The Final Hours of Half-Life“, and if I’m not mistaken, the last one was “The Final Hours of Half-Life 2“.
Despite being a terrible PC port, having been originally designed for the iOS, it remains an insightful and very well-done interactive article of sorts; and I’m hoping Valve will bring Geoff back in for a possible ”The Final Hours of Half-Life 3” (more recently, he actually did “The Final Hours of Mass Effect 3“). But wait a minute – what’s this?