At CES, in Las Vegas, Gabe not only praised Intel’s Sandy Bridge processor, which combines a GPU and a CPU, mentioning that it “allows for a console-like experience on the PC”, implying that this processor will permit developers everywhere to create and optimize engines easier, and that PC users will have an easier time upgrading and running games.
He also talked about the possible superiority of the PC platform, due to its open nature:
“We see [the PC] as the centre of innovation of everything that’s going on, whether it’s microtransactions, MMOs, free-to-play, or something like CityVille which – after its first month – has 84 million people playing. To us, this is just an indication of why open platforms are where innovations are going to occur.”
We agree with Gabe, but it is interesting to see him mention MMO’s. While the power and innovation of the MMO must be recognized, we can’t help but be a bit curious.
Remember, one of Valve’s first game designs, Prospero, later evolved into a MMO. While development on Prospero eventually ceased, and Gabe and Doug consider “Prospero, the game we never shipped” as one of their failures, Gabe said this back in June 2006:
Would you still like to do Prospero?
Yes. Right after TF-2.
With DotA 2 representing Valve’s first fantasy title, who knows what they’ll do next?
Just make sure it comes out after Episode Three, please.