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Dear Esther Remake – Even More Jaw-Dropping Screenshots

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Dear Esther Remake – Even More Jaw-Dropping Screenshots

Robert Briscoe is still working on that amazing remake of the classic Dear Esther mod, and the results are simply stunning.

Joined by coder Jack Morgan (who previously worked on “Orion” and the new “Orion: Prelude”, until he was kicked off from Orion for also working on Dear Esther), Robert is turning Source into something we can barely recognize.

[Apologies, folks. I’ve removed the screenshots as they were causing glitches and didn’t display properly. Please visit Robert’s blog page to see them in their full splendor.]

This is so awesome, even the blind can see it.

Head over to Robert’s blog for the full blog post, and for the opportunity to participate in a Q&A session in the comments section.

http://www.littlelostpoly.co.uk/devblog/?p=615

6 Comments

  1. Impressive, I feel dumb making my shitty maps, this guy surelly is going to have a job in the game industry, with hope in valve making art-pass.

  2. Dear Esther while being very good, would have been brilliant if not for the pretty low graphics. It is such a visual experience, I can’t wait for this.

  3. The screenshots look like paintings!

  4. Something in this video makes Source engine shout: “Let Crysis 3 be mine!”
    I’ve also started seeing other game engines as boring and plain after watching this video, is this normal??

  5. THIS IS ON SOURCE????

    Valve, stop hiring people to make full games based of mods and hire this guy to help you see what the base level of source SHOULD AND COULD BE!

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