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CS: Global Offensive Beta Receives New Update, Featuring Improved Recoil And Movement

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CS: Global Offensive Beta Receives New Update, Featuring Improved Recoil And Movement

Week 12 of the CS:GO beta has brought yet another significant update, featuring a ton of excellent changes – improved recoil; improved movement; a SE version of DE_Aztec with all fog, particles and props completely removed for competitive play; assists added to the kill/death notification messages; and a whole bunch of changes to the maps themselves, including adjusted bloom and post-processing, as well as modified ambient sound content for improved playing experience.

And, of course, the CS:GO SDK has been released, but it is currently in very limited distribution, and only a few mapmakers currently have access to it. A shame, but hopefully we’ll all get to try it out in due time. As always, a new batch of beta invites has gone out to survey applicants – so check your Library! Overall, a terrific update – be sure to take a look at the official blog post and changelog.

I’m unbelievably proud of Valve – they could have released CS:GO in late 2011, as nothing more than a cheap, mediocre downloadable re-release. Instead, they are truly listening to player feedback and using it to build what may eventually become the greatest Counter-Strike game yet. And that’s what Valve is all about.

7 Comments

  1. That last paragraph is some quality fanboyism ;P

    completely justified in my opinion.
    <3 VALVe T^T

  2. I want my beta key D:

    • Me too. D: I signed in the first day and I’m still waiting.

      BTW Vic do you have a friend with the CS:GO SDK? You should tell him to put it to never update and search for all the clues about other Valve projects! 😀

  3. Is there anything interesting in the SDK… as in Ricochet 2 or SOB stuff?

  4. How do we play the SE maps.

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