It’s no secret that I am terrible at multiplayer games. Whether it’s Counter-Strike or Team Fortress, I’m often that noob at the bottom of the scoreboard, so it should be no surprise that I stick to the single player side of modding. I occasionally make an exception to that rule though, and I’m glad I did for this mod – because Pirates, Vikings and Knights II is a lot of fun.
As you might have gathered from the rather ridiculous title, PVKII is a team-based multiplayer FPS where pirates, vikings and knights battle it out over various objective types. Combat is usually focused on melee encounters between teams, and can often be hilarious. Of course ranged weapons are also available, from the traditional archer class to the Pirate Captain’s deadly parrot attack. Gamemodes include a mad dash to capture all the booty-laden treasure chests in a map and more traditional fights for Territory control. These battles are all supported by vibrant and detailed environments which allow for a variety of tactics.
The mod has been around for quite a while as the sequel to a similar GoldSrc mod, and has been on Steam since 2008. What leads us to feature it now is the release of a new update, the “2.6 Map Update” which the development team hope will reinvigorate Pirates, Vikings and Knights like a good bottle of grog. The update introduces a new map to the official roster, Fort, which hosts the “Trinket Wars” gamemode, as well as a range of other gameplay and visual enhancements. Check out the trailer below:
What the mod needs far more than updates though is an influx of new players. Sadly, the majority of servers sitting dormant is a common sight. The team hopes that the 2.6 update will convince a new wave of scoundrels, pillagers and noble warriors to join the crew – oh and they’d like some developers too! I for one am ready for my next fight against those foul vikings. Anchors aweigh!
Yarr! Thanks to Riccardo aka Oktober for the heads-up!