We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

You ARE Gordon Freeman – Half-Life VR for the Oculus Rift

Modding & Development Half-Life

Ever since developers got their hands on the Oculus Rift developer kits earlier this year there has been a steady stream of incredible videos appearing on the internet showing what this piece of technology can do for video games, it was only a matter of time before someone would start working on a Half-Life mod that utilised the new kit.

I’ve seen a couple of videos of people playing Half-Life 2 with the Rift but this latest show case by Nathan Andrews has some very important differences that really change the experience from simply playing Half-Life 2 with a Rift, to actually experiencing Rift VR in Half-Life 2.

We’re currently in the process of wrapping up the latest release of Half-Life VR, which will include HL2: episode 1 VR support. This video was made in a single playthrough with my oculus rift dev-kit and razer hydra, I cropped the video to make it easier to view for those who currently don’t have a rift so keep in mind that the vertical field of view is probably twice what is shown in the video when wearing the actual rift.

Interested in giving this a shot? Check out the official web page for the mod here.

4 Comments

  1. I am already Gordon Freeman, this would only augment my experience 😀 http://stevencojo.deviantart.com/gallery/43599202

  2. How do you make Half-Life VR work with Razer Hydra? When I tried it, I could only aim, switch weapons and walk with the Hydra, and the HUD was completely broken.

    • I can only guess that there is some hydra specific additional code in the mod which smooths out that stuff. I don’t own either gadget so cannot confirm, sorry!

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