We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Combine OverWiki, The Original Half-Life and Portal Wiki, Turns 10

As of today, February 12th 2016, CombineOverwiki - The original Half-Life and Portal Wiki, turns 10 years old.

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Announcing LlamaGeneration!

Other Announcing LlamaGeneration!

Writing about Valve, their community, their games and their engines is fun, but sometimes you just want to do… more, you know?

It feels as if it’s all pointless, and it’s getting dull too.

What can you do then?

Half-Life Alpha Dating From September 1997, Finds Its Way Online After 15 Years

Half-Life Half-Life Alpha Dating From September 1997, Finds Its Way Online After 15 Years

The original Half-Life was first announced in early 1997, initially set for that year’s holiday season. But one very impressive E3 1997 showing later, and suddenly Half-Life was on everyone’s radar – expectations were ramping up, and suddenly, Valve were in the center of the gaming world’s attention. And so, later that year, close to their projected release date, Valve decided that a delay was in order. Once they’d attained it, a lot of the pressure was off, and the team at Valve spent began to intensely evaluate every aspect of the game, and all of the content they had created in one year of development.

And while there had been a considerable amount of progress, and the game itself was in very good shape, it just seemed like there was something missing – as Valve engineer Ken Birdwell stated in The Final Hours of Half-Life, the game simply wouldn’t have gone “over the edge anywhere“. To Valve, it seemed like Half-Life could be a lot more revolutionary and a lot more groundbreaking. Thus, in late 1997, an entire game’s worth of content and design was completely scrapped, and Half-Life underwent a complete redesign, fully from the ground up.

What gamers eventually got one year later in November of 1998, amounts to an entirely new game (in fact, according to Ken Birdwell, it really is a Half-Life 2 of sorts). But what happened to the Half-Life that never was – the “Half-Life 0” that Valve unceremoniously threw out the door?

Half-Life: Minecraft – Amazing Minecraft Project

Half-Life Half-Life: Minecraft – Amazing Minecraft Project

Ah, Minecraft. The hit indie game (that just went into beta on the 20th) that has taken our imagination and put it to good use, whether it’s hollowing out entire mountains with TNT… or building 16-bit ALU calculators. But, when you give people a game in which they can create anything, they’re probably going to recreate other games in it.

As you may have expected, Half-Life is one of those games. From simple recreations of the HL2 logo to building the G-Man, to Portal in Minecraftto actually constructing City 17, we’ve seen some pretty impressive stuff. But none as impressive as what we’re showing you next:

Happy Holidays From LambdaGeneration!

Other Happy Holidays From LambdaGeneration!

We here at LambdaGeneration would like to wish you season’s greetings, and very happy holidays! Best wishes, tidings of joy, peace on Earth… and maybe a copy of Half-Life 3.

Which reminds me – what would Christmas be without a celebratory LambdaGeneration Christmas short? Did you answer “probably just Christmas“? Then you’d probably be right. Except we won’t let it be just Christmas! So like we did last year, we have concocted a heart-warming holiday special for that express purpose. It’s animated and directed by our very own Jeff – if you’re interested in seeing some more of his work, hit up his production blog on Tumblr.

Enough with all the words! Let’s take a look, shall we?

Don’t forget to check out our retrospective look at the events of December 2011, when a single T-shirt drove us all mad.

Incredible Blue Shift World Record Speedrun Performed by Quadrazid and Rayvex, And More Breathtaking Valve Speedruns

Half-Life Incredible Blue Shift World Record Speedrun Performed by Quadrazid and Rayvex, And More Breathtaking Valve Speedruns

Here’s one for the history books: the world’s fastest HL: Blue Shift speedrun. And another one for the history books: this thing was released almost 3 months ago. So the only logical conclusion here is… quadrazid is fast, Vic is slow. It’s funny, you see, because I can’t strafejump for s**t. Hell, I can barely tell the difference between strafejumping and bhopping. But I still manage to dominate Portal 2’s Challenge Mode on my Friends list.

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