Have you ever heard anyone say that ‘such-and-such a mod’ is totally under recognized? There are plenty of talented designers out there, but what is really unfortunate is that many of them get completely unnoticed. Whether it be due to a lack of enough media to show, improper advertising, or simply just getting buried in the forums before anyone had a chance to check it out. In order for designers and developers to truly improve their craft, they need enough people to actually play their mods and give them some proper feedback. Let’s try and mend that, shall we?
Articles by hscsguy
Zombie Panic: Source will most certainly live on as its successor, Contagion, because its Kickstarter campaign has surpassed its goal! Thankfully, Contagion has joined the ranks of the 50% of campaigns that actually succeed on Kickstarter and should be ready for release this fall. But just because the game has reached its goal, doesn’t mean the adventure’s over.
As much as mods like No More Room In Hell and Zombie Panic: Source have captivated fans across the Half Life spectrum, and as much as I have put my support behind Contagion, it’s nice to see a multiplayer mod that doesn’t involve killing zombies. Hell, even something that’s not a first person shooter! …not that I have any problem with first person shooters. It would be quite ironic if I did. But still, it’s nice to see something different. There are a slew of Half Live 2 mods that have turned the first person genre on its head. From experiments in story telling that we’ve seen in Dear Esther and the Stanley Parable. To projects that can rival some triple A experiences like Black Mesa or Underhell. But there don’t seem to be enough Half Life 2 mods that break the ‘perspective mold’ and give us a different way to ‘view’ games.
Hello! Welcome to the Modding and Development section, where we hope to bring you more news, reviews and discussion about the latest maps and mods than you can shake a Hammer at.
I’m MisterAddy, one of the new editors at LambdaGeneration. You may recognise me as a regular at PlanetPhillip.com and this very site, as well as being a long-time lurker on the Steam Forums. I am mostly a single-player gamer so I love everything Half-Life and Portal, and will help keep you up to date with community content to help ease the SP drought.
And I, hscsguy – co-editor of Modding and Development here at Lambda Generation – am assisting in the development of this monster of an article. Like MisterAddy, I too am a fan of single player games and mods alike with a fascination of Half Life 2 multiplayer mods on the side. I am pretty active over at the forums on Steam and avidly watch over the Source modding community to an embarrassing degree. And without further ado, I leave you with that exceedingly cliché phrase as we move on to the news you came here to read.
Two years in development, a jump from the Portal 2 branch of Source to Alien Swarm, and six months of voting by eager fans, this total conversion mod has been given the Greenlight from Valve to go on Steam!
Infra is a self described “gun free exploration game” where your goal isn’t to fight off monsters or some shadowy organization hellbent on world domination. No, you take on the role of a pencil-pushing, structural analyst fighting the war on poor construction…..whilst being trapped beneath a city with a collapsing infrastructure. As you attempt to stay alive, you will explore through the city’s underbelly and solve puzzles that will force you to make a choice: will you restore the city’s structural integrity, or ensure your own survival?