We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Articles related to Half-Life 3 ?

In Development: Mods to keep an eye on

Source

Have you ever heard anyone say that ‘such-and-such a mod’ is totally under recognized? There are plenty of talented designers out there, but what is really unfortunate is that many of them get completely unnoticed. Whether it be due to a lack of enough media to show, improper advertising, or simply just getting buried in the forums before anyone had a chance to check it out. In order for designers and developers to truly improve their craft, they need enough people to actually play their mods and give them some proper feedback. Let’s try and mend that, shall we?

Don’t Look Now, but Valve May Have Just Filed a Trademark for Half-Life 3

Half-Life

Update: Due to a loophole with JIRA and Google Cache, people were once again able to access Valve’s project tracker. NeoGAF user ekim managed to snap some pictures of the tracker before it was closed, showing that the Half-Life 3 group have increased in members (to a total of 46), and reveals a new group called Half-Life 3 Core, with only 10 members.

Update 2: The trademark has been removed, and we can safely assume the whole thing was a fake. As fellow writer Dhel says, there is no trademark for either Half-Life 2 nor Left 4 Dead, which further fuels the assumption.
But hey, at least we got some delicious hype out of it, didn’t we?


It hasn’t been long since the leak of the internal changelog at Valve, which confirmed the existence of Source 2 and Left 4 Dead 3.

Ignoring the leak however, we’ve gone long without any news on both Ricochet 2 and Half-Life 3 (the former which I’m personally more excited for). Well, it’s time to quench some of your thirst for news!

The Shirt Heard ‘Round The World

Half-Life

This is an editorial piece written by Lilgreenman, longtime Half-Life obsessive and Valve community member. It summarizes and recapitulates the events of December 2011 – when it seemed like the whole Internet was aflame with rampant Half-Life speculation. Just in case you didn’t catch that little episode of community history, or maybe if you’re still wondering how the hell we fell for all that fake ARG gibberish.

Oh, and Happy Holidays!

To me, at least, it feels like it’s been much longer than a year since the anticipation for Valve’s Half-Life 3 really kicked off.

Oh My God, Source 2 Is Actually Real – And A Sneak Peek At The New Hammer Editor?

Source

UPDATE 3: Facepunch member J*Rod has created an insightful and very informative explanation of how Source 2 might work, based on what we’ve seen in the leaked code. If you can’t read code (or as I like to call it, hieroglyphs), then this is your lucky day.

UPDATE 2: LambdaGen fan 3rrorVirus has made this hilarious little video about this whole Source 2 debacle – check it out!

UPDATE: Facepunch member DevinWatson has compiled a full list of just about every single Source 2 reference in the SFM files. Take a look!

Yeah, it gets better. Waaay better.

“Return To Ravenholm” – A Cancelled 2007 Half-Life Project By Valve Software And Arkane Studios, Developers of Dark Messiah, Dishonored And The Crossing

Half-Life

The oh-so-long wait between Episode Two and… whatever the next Half-Life will be, is starting to be very tough for the Half-Life fanbase. During the 6-year wait between HL1 and HL2, we at least had the modding community and the active HL1 multiplayer scene, but we also had official spin-off games like Opposing Force, Blue Shift, and Decay. Whereas now… we’ve sort of got… well, nothing. I’m sure some sort of Half-Life game released during this wait would have tided everyone over a bit.

But maybe that was the plan. Sure, the plan has changed, but what if Valve did intend to do just that? Well, today, we might have evidence pointing towards that.

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