It’s been a long time… In more ways that one.
We’d like to wish all of our readers a Happy New Year, we hope you have a great 2016!
We recently passed over 1 million monthly hits for our site too, which is a big achievement for us, so thanks to everyone who has supported LambdaGeneration over the past year. We have big plans in store for 2016!
In the meantime, there’s an ARG to solve!
Fed up with the same old boring advent calendars? Add a bit of Half-Life to your festivities this year with this advent calendar.
We’re excited to announce that we will be hosting a livestream of the recently released ‘Portal The Uncooperative Cake Acquisition Game‘ board game, which was designed by staff at Valve and published by Cryptozoic Entertainment in September.
Happy 10th Birthday Half-Life 2!
It was today, November 16th 10 years ago in 2004 when Valve first released Half-Life 2 for the PC.
To celebrate, LambdaGeneration is hosting a live 24-hour playthrough of the game.
Merry Christmas Everyone! Merry… day late… Christmas… oops!
Yes, this animated special is a bit late… my apologies, the family wanted to spend time together on the special holiday. Late or not, I was still determined to finish this animation. So take a minute, pretend it’s Wednesday and enjoy some holiday cheer from the LambdaGen crew…
Special thanks to Dhel for the last-minute vocals and a very special thanks to Lilgreenman for drawing all those awesome Xmas Advents, check those out over here.
Happy Holidays, and we hope to see you in the New Year!
The year is 1998. A previously unknown group of game developers known as Valve Software has just released Half-Life. Of course it becomes an instant hit, entertaining a generation of gamers worldwide. But beyond that, buried away on the CD-ROM inside that ridiculously big cardboard game box is a program called “Worldcraft”. According to a note at the back of the instruction manual (remember those?) this program would allow fans to “create a replica of their garage or a fantastic alien world”. And create they did. With this tool, now known as Hammer, at their disposal, the possibilities have been almost endless. From Counter-Strike to Ricochet, from Black Mesa to deep space to World War II France, the community created a tidal wave of new adventures, far beyond what anyone might have anticipated. Fifteen years later, we show no sign of stopping.
15 Years ago, on November 19th 1998, Valve released Half-Life.
What followed was an entire revolution in the gaming industry.
Half-Life redefined the FPS genre, it implemented rich storytelling, introduced new technologies and catalysed an entire platform for user-created content, all in one package.
A new generation of gaming was born.
Gabe Logan Newell, the big guy of Valve, turned 51 today.
We at LambdaGeneration would like to wish him a happy birthday on the not-so-likely chance he will ever read this!