We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Articles related to Counter-Strike

ESL One Cologne 2014 Starts

Counter-Strike

The CS:GO competition ESL One Cologne started just a few hours ago.

Like many of Valve’s games, they can be very competitive at times. So much in fact, they are used for ‘real world’ competitions around the globe. Counter-Strike: Global Offensive is one such game, and it’s being played right now at ESL One, in Cologne, Germany.

What Makes a Good Mod? Simple Answer…Fun!

Source

My name is Jim Partridge and I’m a modder primarily for Half-Life 2. My previous work includes Half-Life 2: Deep Down, Half-Life 2: Daylight and numerous PlanetPhillip competition entries. I decided to join LambdaGeneration this year as a contributor for the site’s Modding & Development section. My primary interest is in level design with a focus on gameplay, I’m a gameplay nerd in fact… Join me in my nerdiness!

A Call for Collaboration

Other

Update 11th August: Thanks to everyone who emailed in!

If anyone is still interested, we are still looking for contributors to cover the following specific topics:

  • Garry’s Mod – Modding news, playthoughs, gamemode/map reviews, comics! etc.
  • Portal Series – Modding news, mod/map reviews, community creativity eg.fan-films, artwork etc.
  • Left4Dead Series – Official news, modding news, map reviews, community creativity eg.fan-films
  • DOTA 2 – Official news, events coverage, community projects

We are also appealing to anyone who is interested in producing video content, such as playthroughs, mod/map/gamemode reviews and video tutorials.

Also, if you are someone who is interested in producing very occasional articles for the site, we are always interested in publishing ‘guest articles’ as opposed to dedicating yourself as a contributor.

‘Mods Going Retail.’ Sounds Fantastic, but at What Cost?

Steam

Many moons ago, you might remember an article we posted about how Valve had given the Black Mesa team (now known as the Crowbar Collective) the opportunity to sell their mod as a full retail product. Despite announcing that a Source SDK 2013 version of Black Mesa would also be available for free, the announcement was met with mixed criticism. There was an overwhelming amount of support for the team, but there were a number of people who were concerned with what ‘ethical’ implications this choice to go retail might have. Should community made content that has always been available for free suddenly be given the chance to be monetized?

All Things Lambda – The new LambdaGeneration Podcast!

Other

For a long time, we had this idea of making a little something like a podcast. Now, after months of throwing ideas around, it’s finally here! This is the first episode of “All Things Lambda”!

In the first episode, Ooiman, Jeff and Dhel talk about the SteamBoy handheld, the mysterious Team Fortress 2 Bread items, and Dota 2’s ‘The International’. But of course, we couldn’t forget about the biggest gaming event of June: E3! We share our opinions about the conferences and go over a list of games announced!

This episode turned out to be longer than anticipated, too! Future episodes will be about 40 minutes long.

We hope you enjoy out first try at producing a podcast, and please do leave us feedback!

Email [email protected] or send us a Tweet.

Subscribe to our YouTube channel for future episodes!

Parallel Universes: 15 Years of Half-Life Modding

Half-Life

The year is 1998. A previously unknown group of game developers known as Valve Software has just released Half-Life. Of course it becomes an instant hit, entertaining a generation of gamers worldwide. But beyond that, buried away on the CD-ROM inside that ridiculously big cardboard game box is a program called “Worldcraft”. According to a note at the back of the instruction manual (remember those?) this program would allow fans to “create a replica of their garage or a fantastic alien world”. And create they did. With this tool, now known as Hammer, at their disposal, the possibilities have been almost endless. From Counter-Strike to Ricochet, from Black Mesa to deep space to World War II France, the community created a tidal wave of new adventures, far beyond what anyone might have anticipated. Fifteen years later, we show no sign of stopping.

Steamcast: The podcast about all things Valve is back!

Steam

Over a year has passed since the community-founded Valve-centric podcast, Steamcast, closed down. However during August this year, a countdown clock appeared on a sub-directory of the website with the title ‘2013’.

Steamcast was originally founded back in 2009 with the aim of supporting the Valve community by offering frequent and direct participation with listeners, however in 2012 the podcast closed indefinitely.

Calling All Artists

Other

Hello, and welcome to the new ‘Creations’ section of LambdaGeneration. With this new category we hope to establish a series of weekly articles rounding up the best fanart the Valve community has to offer, and you can help by submitting your own! Remember, fanart just doesn’t mean drawings and paintings, the term art can take many shapes and forms, here are some examples of what you can submit:

  • Your GlaDOS Sculpture
  • Your cool Half-Life 2 Computer Case Mod
  • Your Gmod Screenshots (Though you should be playing JB Mod)
  • A Cosplay you did
  • An SFM Poster you made
  • Your shrine to Gabe Newell
  • Your working Wheatley Puppet
  • And much more!

Creation images can be emailed to creations[-at-]lambdageneration.com or submitted to the LambdaGeneration Tumblr http://lambdageneration.tumblr.com/submit

I must state that we cannot accept any fanart that is not safe for work, it’s not that we don’t appreciate it, it’s just that we want LambdaGeneration to be accessible to Valve fans of all ages.

Thanks for reading, and get creating!

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