Though we may take it for granted these days, Steam Trading might just represent one of the most significant innovations in the field of in-game community interaction in recent years. Trading games, coupons, and items, all within the Steam community. The Team Fortress 2 economy alone was estimated last year to be worth 20 million dollars – and that was a very conservative estimate, made only 6 months after the game had become free-to-play.
And a lot of people have made some a lot of money by buying and selling these in-game items. But since so much of that activity takes place outside the Steam ecosystem (in the so-called gray market), it could be quite difficult to track what’s going on in the marketplace at large. But it seems as though Valve have found a way to remedy that problem in a pretty unique way. Read on!