We Are The Lambda Generation. LambdaGeneration is a website dedicated to the video game Half-Life. ( We're basically really passionate about crowbars, headcrabs and anyone who has goatee with a PhD in theoretical physics… )

Date:

Wednesday, May 9th, 2012

Articles posted during Wednesday May 9th 2012

Rock, Paper, Shotgun Interviews Carlos Montero, Lead Developer of Black Mesa: Source

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It seems like everything even remotely Half-Life related is ultimately doomed to spend some time in some manner of development hell, limbo or purgatory. No one knows this better than the modders still hard at work on Black Mesa: Source, a remake/reimagining of the original Half-Life, built on the modern-day Source engine, and in the works since late 2004. It’s a colossal endeavor for a team of maybe two dozen amateur developers. With no actual budget, their only resource is time, and they have had a lot of it.

Now, Rock, Paper, Shotgun have managed to “crowbar the answers” out of Carlos “cman2k” Montero, project lead of BM:S, in an insightful and well-done two-part interview. Let’s take a look at part 1, after the jump.