After missing their 2009 deadline, the Black Mesa devteam “submerged”, so to speak. Their Twitter died, their YouTube pretty much died, and while they did do an interview with Steamcast back in the summer of 2011, what little interaction they had with the community remained within the confines of their forums and their Wiki. But it seems like they’ve finally decided to wake their community manager up from hypersleep (maybe missing a big release date was too much for him), because the old PR machine’s rolling again!