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Date:

Wednesday, April 13th, 2011

Articles posted during Wednesday April 13th 2011

Half-Life on the Master System

Half-Life

Over at PixelJoint.com, a user by the name of ‘robotwo‘ posted a handful of screenshots for his development of Half-Life on the Master System, a console released by Sega back in 1985.

The game is indeed an actual playable game, and according to robotwo it has taken around 6,000 lines of code just to create the four rooms shown in his post. Gordon may look a bit chubby, but robotwo explains that he wanted to keep him as readable as possible on such a small scale (due to the limitations of the Sega Master System).

Also while any further details are bare, be sure to check out his undertaking.

TF2 Community Raises USD$430,000 for Japanese disaster relief fund

Other

The team over a the Team Fortress blog (no pun intended) recently published three posts on their blog, the first of which reveals the final result for the charity drive towards the devastating earthquake and tsunami that hit Japan a month ago. According to the blog, a total of USD$430,543.65 was raised for the cause, all coming from the purchases of a handful of limited-edition Japanese-themed hats (of which all of the proceedings went towards the American Red Cross).

Wardell: Half-Life development thwarted by success of Steam

Other

IndustryGamers.com recently published an interview with Brad Wardell, CEO of Stardock, one of the major competitors to Steam (especially since GameStop’s acquisition of their digital distribution platform Impulse, Stardock’s digital distribution platform, earlier this year). He discusses how he came to his decision regarding GameStop’s acquisition, but also give an explanation to the reason behind the (apparent) ongoing Half-Life delay. Hit the jump to find out more, or read the interview for yourself.

New Operation Black Mesa Media

Other

The folks over at Operation Black Mesa, a Source-remake of Half-Life: Opposing Force, recently published a bunch of new media for the mod. According to the latest blog post posted by DragonNOR on the their ModDB page, this media release is more ‘modest’ compared to the mountain of screenshots, videos and sounds that the previous one entailed. Nevertheless, it was still as interesting as the last, packing in more fantastic concept art, detailed weapon renders and beautiful in-game screenshots.

Flamov is Here

Other

For far too long I have been writing by myself here on LambdaGeneration.

It’s giving me severe mental issues… such as… uhh, “bad” syndrome.

It’s… well, it’s bad and I have to see a doctor about it.